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Or just hold the large stone ball then shoot it your self... just like how everyone does it in NBA XD
That basically means the trailer has elements of false advertisement. Devs should be careful with that.
You do realize this is an Early Access game and, until actual LAUNCH (gold copy launch...like further along than their other game Space Engineers), nothing shown in trailers/videos could be considered false advertisement...since it's not a finished product.
I'm sure that in the future ME will include this feature...it will pretty much have to if they plan on allowing users to make trebuchets and the like. For now, understand you bought into a game in the EARLIEST stages of Early Access (like literally the first day it was available for purchase, minus the 1 day early-early access promo that KeenSWH ran) and that the product will likely take some time to mature. If you don't like that...put it down for a while and come back in a month or two when they have something more. If ME follows the same course as SE, it'll be a much different game in a month or two.
Remember, the game came out on early access YESTERDAY.
aint no engineering or physics involved with the ready to go catapult twisted rope thingy, then on top of that there is no handheld torch, and the placeable light sources cast no light either.
Making buildings and bridges and shaping landscape is some fun to be had though, great work with the voxel hands
That's how.
The trebuchet is basically a concept of what they wish to implement, but the video made it look like that this kind of feature had already been implemented, thereby misrepresenting the product.
EVERYTHING is subject to change from what was shown in any trailer or previous published state/update.
Inlcuding the existence of trebuchets based on magically releasing the rope at a certain point.
So if you thought it would be there in the released game exactly as you seen it in the trailer that was a fault on your end.
Whether the game is currently in early access or not does not change anything about this trailer misrepresenting the content of the game.
It's probably going to get added eventually, and we should hold back on forming a an angry mob until the game is actually released, but it does not change the fact that KSH appears to be quite happy be economical with the truth when it comes to selling their games.
However, please tell me this: What would you say is the purpose of trailers in general? Because going by your definition customers should ignore them entirely, or even better never watch them to begin with because knowing the content of the trailers will never benefit them but has the potential to greatly harm them (if they buy a game based on an inaccurate trailer)
The devs have said so many times that they used a dev command to remove all rope from the world to release the rock at the desired time.
They aren't promising you anything, so you shouldn't cry when an EARLY ACCESS trailer shows off some features not currently in-game.
So I asume I found the gaping flaw in your argument.
So let me repeat it once again:
In EA everything is subject to change. Including how exactly a trebuchet works. And if one is possible at all.
Having seen one work a specific way in a Trailer gives you no rights to have it work that way in the actuall, released game. Much less any state before the actuall final release.