Medieval Engineers

Medieval Engineers

Alienasa Feb 20, 2015 @ 4:31am
Releasing the ball on a trebuchet?
Is it actually possible? It shows something like that in a trailer, but from other gameplay videos I've seen, including my own trebuchet I built, the ball just continues dangling on the rope at the top of the swing arm. Also something that bugs me is that the ropes don't maintain a consistent length. They sort of start long, and then coil up on themselves or something. Trapping the ball behind something, then attach the rope will at least assure the rope stays long during release of the trebuchet but yeah, the ball is still not released.
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Showing 1-15 of 24 comments
Currently the rope will not break to release the stone ball, so you will have to make do with catapult at this moment...

Or just hold the large stone ball then shoot it your self... just like how everyone does it in NBA XD
Last edited by V化三界之空>I<歸九地之虛D; Feb 20, 2015 @ 4:38am
Alienasa Feb 20, 2015 @ 4:43am 
Originally posted by = 不歸 V.I.Dread 黃泉 =:
Currently the rope will not break to release the stone ball, so you will have to make do with catapult at this moment...

Or just hold the large stone ball then shoot it your self... just like how everyone does it in NBA XD

That basically means the trailer has elements of false advertisement. Devs should be careful with that.
Ignath Feb 20, 2015 @ 4:56am 
Originally posted by Alienasa:
Originally posted by = 不歸 V.I.Dread 黃泉 =:
Currently the rope will not break to release the stone ball, so you will have to make do with catapult at this moment...

Or just hold the large stone ball then shoot it your self... just like how everyone does it in NBA XD

That basically means the trailer has elements of false advertisement. Devs should be careful with that.

You do realize this is an Early Access game and, until actual LAUNCH (gold copy launch...like further along than their other game Space Engineers), nothing shown in trailers/videos could be considered false advertisement...since it's not a finished product.

I'm sure that in the future ME will include this feature...it will pretty much have to if they plan on allowing users to make trebuchets and the like. For now, understand you bought into a game in the EARLIEST stages of Early Access (like literally the first day it was available for purchase, minus the 1 day early-early access promo that KeenSWH ran) and that the product will likely take some time to mature. If you don't like that...put it down for a while and come back in a month or two when they have something more. If ME follows the same course as SE, it'll be a much different game in a month or two.
Roy Feb 20, 2015 @ 6:25am 
Originally posted by Alienasa:
Originally posted by = 不歸 V.I.Dread 黃泉 =:
Currently the rope will not break to release the stone ball, so you will have to make do with catapult at this moment...

Or just hold the large stone ball then shoot it your self... just like how everyone does it in NBA XD

That basically means the trailer has elements of false advertisement. Devs should be careful with that.
It's not false advertisement if it's not the final product.
Alienasa Feb 20, 2015 @ 6:35am 
At least they should explicitly point out the features they are showing, but currently are not in the game. Otherwise I can't properly judge if I want to buy it at this time or not.
People complain about the smallest things.
Remember, the game came out on early access YESTERDAY.
Alienasa Feb 20, 2015 @ 6:44am 
I'm not complaining. My original post was simply to ask if I was overlooking something, but that was not the case.
Frix Feb 20, 2015 @ 6:46am 
They show us what we can expect in the trailer and what we see in the trailer is like 5% of what we can expect from this game. there is gonna be alot of stuff. and the ropes will work soon hopefully beacuse it is such a requested feature.
Vinnie the eel Feb 24, 2015 @ 5:37am 
I am pretty gutted, i liked the lighting effects from the torch and the trebuchet in the video which is why i bought it, only to find that i can build a 16 ton trebuchet on one rotor , with a ball that dangles around and bounces up and down like a piggin meatball on a rubber band, it's just a middle age wreckin ball :(
aint no engineering or physics involved with the ready to go catapult twisted rope thingy, then on top of that there is no handheld torch, and the placeable light sources cast no light either.

Making buildings and bridges and shaping landscape is some fun to be had though, great work with the voxel hands
Ratatoy Feb 24, 2015 @ 7:01am 
Last edited by Ratatoy; Feb 24, 2015 @ 7:01am
AlexMBrennan Feb 24, 2015 @ 8:35am 
You do realize this is an Early Access game and, until actual LAUNCH (gold copy launch...like further along than their other game Space Engineers), nothing shown in trailers/videos could be considered false advertisement...since it's not a finished product.
People decide whether they want to buy into Early Access based on the trailer, so the fact that the developers made it look like the game had more features than it actually does is not something I would dismiss quite so quickly.

The trebuchet is basically a concept of what they wish to implement, but the video made it look like that this kind of feature had already been implemented, thereby misrepresenting the product.
zgrssd Feb 24, 2015 @ 8:47am 
Originally posted by AlexMBrennan:
The trebuchet is basically a concept of what they wish to implement, but the video made it look like that this kind of feature had already been implemented, thereby misrepresenting the product.
Early Access:
EVERYTHING is subject to change from what was shown in any trailer or previous published state/update.
Inlcuding the existence of trebuchets based on magically releasing the rope at a certain point.

So if you thought it would be there in the released game exactly as you seen it in the trailer that was a fault on your end.
AlexMBrennan Feb 24, 2015 @ 10:36am 
I suggest you go watch the trailer in question. Specifically, look at the bottom left corner that says "alpha footage 12/2014". The implication is clearly that this footage has been captured in the game around Dec 2014, and that this video is showing off stuff that is in the game. The trebuchet is not possible in the game, so showing it in this context is clearly misleading.

Whether the game is currently in early access or not does not change anything about this trailer misrepresenting the content of the game.
It's probably going to get added eventually, and we should hold back on forming a an angry mob until the game is actually released, but it does not change the fact that KSH appears to be quite happy be economical with the truth when it comes to selling their games.

However, please tell me this: What would you say is the purpose of trailers in general? Because going by your definition customers should ignore them entirely, or even better never watch them to begin with because knowing the content of the trailers will never benefit them but has the potential to greatly harm them (if they buy a game based on an inaccurate trailer)
Johnny Thunder Feb 24, 2015 @ 10:57am 
Originally posted by AlexMBrennan:
I suggest you go watch the trailer in question. Specifically, look at the bottom left corner that says "alpha footage 12/2014". The implication is clearly that this footage has been captured in the game around Dec 2014, and that this video is showing off stuff that is in the game. The trebuchet is not possible in the game, so showing it in this context is clearly misleading.

Whether the game is currently in early access or not does not change anything about this trailer misrepresenting the content of the game.
It's probably going to get added eventually, and we should hold back on forming a an angry mob until the game is actually released, but it does not change the fact that KSH appears to be quite happy be economical with the truth when it comes to selling their games.

However, please tell me this: What would you say is the purpose of trailers in general? Because going by your definition customers should ignore them entirely, or even better never watch them to begin with because knowing the content of the trailers will never benefit them but has the potential to greatly harm them (if they buy a game based on an inaccurate trailer)

The devs have said so many times that they used a dev command to remove all rope from the world to release the rock at the desired time.

They aren't promising you anything, so you shouldn't cry when an EARLY ACCESS trailer shows off some features not currently in-game.
Last edited by Johnny Thunder; Feb 24, 2015 @ 10:57am
zgrssd Feb 25, 2015 @ 7:50am 
Originally posted by AlexMBrennan:
Whether the game is currently in early access or not does not change anything about this trailer misrepresenting the content of the game.
Interesting. You completely ignored what I posted, instead trying to distract from it with another strawman argument.
So I asume I found the gaping flaw in your argument.

So let me repeat it once again:
In EA everything is subject to change. Including how exactly a trebuchet works. And if one is possible at all.
Having seen one work a specific way in a Trailer gives you no rights to have it work that way in the actuall, released game. Much less any state before the actuall final release.
Last edited by zgrssd; Feb 25, 2015 @ 7:50am
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Date Posted: Feb 20, 2015 @ 4:31am
Posts: 24