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The short answer is that right now there's no way in Survival. No precise terra-forming tools. The only thing you can do is pop over to Creative and shape the land how you want it. I do that from time to time. And I also use Creative to lay in dirt roads and "streams" etc. in my Survival world. I do hope Survival adds stuff like this soon.
Ok I guess in this case I will look for a nice spot in creative, flatten some terrain to start with and then switch to survival.
Some tool like a shovel or a simple caterpillar* would be nice.
*Not caterpillar like a bulldozer but like those old blade filled drum lawnmowers
Don't worry I think they are aware about this issue and a tool for that is essential in survival mod so I think it is just a question of time.
I think and hope so too because I tried to level a bit of a building place now in creative and those creative tools are waaayyy too finicky in handling and the change in terrain is way too chunky for me, I can't get anything done with them.
Life is feudal had a great way of leveling the ground, I hope KSH will put some real effort in the terrainshaping tools for survival.
Until then, ME is going back to the "lets see in a few mounth again" corner.
Well, apparently it's not for this week :) Maybe they think barbarian wave and sword are most important than creativity in survival mode...
I doubt they think it's more important, those things are just easier to implement currently. They are working on much bigger things than just the next weekly update. I'm sure they have project goals set for months in advance, and probably one of them is a voxel tool for survival,
This is it. Combats are useless if you don't have a solid world at expand. But like i said before I have no fear about the future of the game. But for me the survival mod is actually not enjoyable unfortunately :(
If at least we've got procedural world we could start a game without being afraid to start a new game..
Under Weaving tree, Landscape Stake allows you to level ground.
Open G screen and there is Voxel Hands section.
Then use [ and ] for selecting the voxel type you want to add (left mouse button) or remove (right mouse button).
Screenshots for makign it superclear https://imgur.com/a/7rG26l4