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ps.
phantom was good before rework IMO.
gotta disagree with that, the guy's cloak worked like armor, another rework was when he turned entirly invisable... like actually gone. I think his katana one shotted most characters at one point. It was ultimatly game breaking and left alot of people scratching their heads as to what the heck were they thinking.
There isn't particularly anything interesting about using an ability, holding W and pressing mouse1 when you got close enough, especially with like 150 - 200 ish hp. It was pracical insta death for most corner based situations and was unavoidable in practically all others. no counters to thing or anything really.
I also don't see how the community could possibly have anything to do with the game's balance. SD listening to the community was on the same plane as the Supreme Court paying attention to what bills they sign. SD made their game, they are practical spectators. This game was BR meta for nearly 3 seasons straight, and the M4 / crotzni are still the best automatics.
If the complaining had anything to do with anything, im pretty sure it would have been obvious.
https://www.youtube.com/watch?v=hhLy2LSc3qA
-Microtransactions
-Typical cycle of OP new characters being added, then a rebalance, then new character $$$$
-Loss of identity on development end, lack of originality, forgotten roots, cookie cutter.
SD has mostly succeeded where classes were clearly defined in role but the overall character differences nuanced. The company philosophy has changed and so their games have been suffering more. I'm actually surprised they are still even around. You are right to be ashamed for them as they did make Enemy Territory and that game is a legendary monolith STILL being played. I'm pretty sure originally the devs were mostly modders of Return to Castle Wolfenstein!
That being said the gunplay and core of the game are very good.
Lack of good skins (Camos actualy was awful and super lazy choice)
Total emptines of worthy things in store (only at the game dead bed game recieved some cool skins that would bring quite a lot of money of were released early and keep providing new of same level)
Turtle
Lots of glitches
UE3
Lots of glitches and UE3
Perfomance issues (weird ones that i didnt find before and after playing this game)
Content drought (i think there were a whole year before Nexon give up when literally nothing happened)
Spoting mechanic
Sparks tryhards
Fletcha and Fletcha enjoyers
Explosives spam as a thing
Weird weapon balancing (BR and Stark went from being OP sniper rifles to being full auto riffles but with 3 round cuts for some reason losing any reason to exist)
Maps lacking pathways and promoting spawn camping.
Map location not making sense (see generator that rewards you for controling it in defence but offence can destroy it with 2 artystrikes from safe position effectively denying your effort)
Well, not in that way. I never knew that you could do that and I never saw anyone use Phantom like that...
that explains alot.
Too many 'pro' douch*rs teaming up with their friends and stomping pubs until everyone leaves or never returns - which is much worse for a community than you not teaming with your friends. SD's approach of all or nothing was really f*cking lazy tho, which is exactly why this thread exists :)
Many stuck around because we believed they could bounce back, but it never really happened. Content and progress was slow and they kept releasing broken characters and then juggling between nerfing/buffing them too much. Apparently they were having trouble with their publisher's demands and their own vision and eventually got out of the partnership. By then (almost 2 years) it was too late to salvage the game.
They had and have had so many chances to correct their course. Like you said, most of us familiar with SD thought they would bounce back after this or that. They haven't and won't.
Typical Corporate Polite Middle Finger[forums.splashdamage.com]
I haven't seen any redeeming changes since they dumped or were dumped by Nexon, they only managed to lose the soul of their company. Go figure.