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However, you can still use the dominated creature as a kamikaze, or to safely explore somewhere and fetch treasure. Or just make something hostile go away by running the dominated creature a few zones over...
Right now, you are the creature and none of your knowledge transfers to it and none back. You can also use skills and recipes of the creature while dominating that your main character can not use. You can frankly make some creature learn tinker 3 after a few levels and just put it in the world somewhere and dominate it whenever you want to tinker stuff, regardless of your character not being smart or skilled enough for that.
Apart from imposing your will, you are not sharing thinking stuff. If you want to get XP from kills during Domination you can beguile or proselytize the creature before dominating it, since XP is shared in the team. Gaining XP just from Domination itself might be nice for new players who look at the mutations mostly as combat use, though that would just be another bonus on an already strong mutation.