Caves of Qud

Caves of Qud

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Found "secrets" keep lying?
I'm not sure if this is a bug or a mechanic that I'm misunderstanding, but I keep ending up being told secrets on the edges of the map (dromad caravans, legendary vendors, etc) that claim to exist in specific locations, but when I get there it's literally nothing but stone walls. I've got a jackhammer and I'm strip mining zones looking for what I'm missing and coming up empty, so I'm not sure if it's

A. a straight up bug, the secrets are wrong
B. the secrets are correct but they're "somewhere" underground, not above
C. the secrets were correct but the walls either pushed the NPCs somewhere else or completely overrode their spawn
D. something else entirely

Has anyone else run into this/got any hunches?
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Showing 1-10 of 10 comments
Icedfate Dec 31, 2024 @ 7:50pm 
are these "secrets" leading you to ruins or weeps? because the weeps are often underground.
if you look in the journal, it will say it, but it's easy to miss. One npc told me the location of a water weep in the hill and i went there and nothing was there
, but then i looked in the journal and it said "14 strata deep" and i was like, yeah no, i'm not slogging through 14 underground stratums. .not for 48 drams of water i'm not. . .

if the secret is leading you to a particular npc or legendary creature, it is possible that they either got killed by something in their environment before you found them or they wandered off.

I once had a lair of a legendary salt kraken and when i got there, it was gone. . . because they burrow through the walls and just wander in a random direction and apparently,they will keep going all the way to the edge of the world map, even crossing over into new biomes, but it also leaves a trail of garbage you can follow and I found it 4 screens away
Last edited by Icedfate; Dec 31, 2024 @ 8:45pm
Bwixie Dec 31, 2024 @ 8:00pm 
iirc, your journal should list the strata depth these are found at, more accurate than just looking on the world map.
Last edited by Bwixie; Dec 31, 2024 @ 8:31pm
The Big Two that I was looking at are, word for word,

> [ - ] Merchants
> the distillery of Soandso, legendary ichor merchant 2 parasangs east and 4 parasangs north of Omonporch Last visited on the 11th of Yur Ut

(this one was ostensibly in the center of the parasang)

> [ - ] Artifacts
> the Ruin of House Isner 7 parasangs east and 2 parasangs south of Joppa Last visited on the 18th of Iyur Ut

(this was ostensibly on the NW side of the parasang)

Both claim I "visited" them, both cases amounted to strip mining the surface looking for literally any door, stairs, hole in the wall, whatever, both came up with exactly nothing, and both were pretty walled off by additional walls on all sides
Icedfate Dec 31, 2024 @ 8:47pm 
legendary merchant lairs are always 1 strata deep. there's a command to "auto search" for the stairs down.
I don't kniw the keyboard command, it's D-pad down on controller.
If you tried that already. are you sure you dug out all the walls to make in case the stairs generated surronded by walls?

I do wonder about the "last visited" thing, because the game sometimes doesn't mark places as "visited" when i visit them.
ot at least, it doesn't mark them right away. it usually does, but sometimes i'll visit a place and clear it out and it won't get marked "visited" until weeks later.

I cleared out a historical site and got the prize st the bottom and it still hasn't marked that one as "visited"
Last edited by Icedfate; Dec 31, 2024 @ 8:51pm
Yeah, both zones are completely bare now thanks to extensive jackhammering. No stairs, no chutes, no PoIs, no NPCs
That does sound like a bug. Care to share the save?
It's on my steam deck so I'll need to jump through some hoops once I'm in front of a real computer to get it off and uploaded; I will caveat ahead of time that "it's a modded save" so if that's an explicit "oh yeah modding always breaks everything sucks to be you" sort of deal for this game then rip me
anaris Jan 1 @ 10:38am 
mods that are out of date and include changes to the way the game generates things absolutely can cause this
Yeah that save has quite a few mods. I am unsure if locations at the edge of the map have problems in general, since that is not a default case. Loading it without mods and rebuilding did not help either.
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Date Posted: Dec 31, 2024 @ 7:45pm
Posts: 10