Caves of Qud

Caves of Qud

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Hyperlynx Dec 25, 2024 @ 3:08pm
How do you deal with twining/trining lampreys? 😣
I've finished the game.

I still don't know how to deal with twining/trining lampreys. I just ran away from them.

How the hell do you get them to stop respawning? I've tried normality gas grenades, but that doesn't seem to help. Ditto nulling mods on my weapons. They just keep respawning no matter what.

Does an ontological anchor work? I don't usually have one, since I heavily rely on using a force bracelet
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Showing 1-15 of 17 comments
2olluxander Dec 25, 2024 @ 3:57pm 
Twinning and Trinning Lampreys require the ability to act in order to self-duplicate and self-perpetuate. Therefore, any type of crowd control effect can potentially work - Lampreys that are frozen, stunned, or asleep cannot use their abilities in this way.
Because of the way this works, you shouldn't attack the ones that are prevented from acting - take out the ones that can act and then eliminate the ones that can't.

Obviously, this is much easier with the lower-level Twinning Lampreys, as Trinning Lampreys have significantly more health and there's three of them. Similarly, although I don't know for sure, I suspect that this is why it is difficult to use Normality effects to deal with them - it seems intuitive to hit one with a Normality effect and then kill it so it won't 'respawn' but this doesn't actually work; you need to target the ones NOT astrally burdened so that they can't use their ability.

I wouldn't use an Ontological Anchor - in my experience with them, those are for preventing you from being teleported or forcibly phased. They only project a normality effect onto a single tile, and all varieties of Lamprey are prone to squirming around and not being where you want them to be.

Edit: Formatting
Last edited by 2olluxander; Dec 25, 2024 @ 3:57pm
glass zebra Dec 25, 2024 @ 4:12pm 
Normality gas definitely works if you hit the one who would do the cloning, but freezing is usually easier and cheaper unless you have a normality gas pump or an ontological anchor. Nulling geomagnetic discs also work well, since they will usually hit all of them, but affecting the ones you are not killing is a bit harder with other nulling weapons.

The anchor does a 3x3 field when dropped on the floor (otherwise only affects yourself/your tile as pointed out above), which can work pretty well on twinning lamprey, but is a bit harder to use for trinning unless you are okay tanking them around yourself or similar. Careful to not damage it too much when on the floor though.
code_geese Dec 25, 2024 @ 4:16pm 
You can drop a (powered) Ontological Anchor on the ground and then try to lure them on top of that and kill them, but that's awkward and tedious. AoE attacks potentially work. But honestly I found the best solution to be just avoiding them, or trying to lure them off of your intended path and then Sprint away and hope they stop chasing you. Depends on your build but I found that killing them is more trouble than it's worth.
2olluxander Dec 25, 2024 @ 4:18pm 
Oh, they're 3x3? They're more useful than I thought, then. Still, Trinning Lampreys are always going to be harder to bunch up. Both Twinning and Trinning Lampreys are half the reason I try to invest in Fish reputation in the first place - the other half being Sewage Eels.
Hyperlynx Dec 25, 2024 @ 4:54pm 
Aha. So the ability is on the one still alive, to clone the one that died! So I would need to hit the OTHER one(s) with freeze or stun or sleep or normality.

I always wondered. Thanks!
FalseMyrmidon Dec 25, 2024 @ 6:42pm 
The anchor is 3x3 if you turn it on then drop it. If you equip it then it only affects you.

That said, I've been using the anchor. It's tedious but very effective. Fortunately they're not super common enemies.
Hyperlynx Dec 25, 2024 @ 8:26pm 
Originally posted by FalseMyrmidon:
The anchor is 3x3 if you turn it on then drop it. If you equip it then it only affects you.

That said, I've been using the anchor. It's tedious but very effective. Fortunately they're not super common enemies.
How does that work, though, if it doesn't affect the enemy, and you need it to affect the ones you don't kill?
2olluxander Dec 25, 2024 @ 9:35pm 
It effects everything if it's on the ground. Its effect is only limited to you if you equip it.
JellyPuff Dec 25, 2024 @ 10:16pm 
Originally posted by Hyperlynx:
Originally posted by FalseMyrmidon:
The anchor is 3x3 if you turn it on then drop it. If you equip it then it only affects you.

That said, I've been using the anchor. It's tedious but very effective. Fortunately they're not super common enemies.
How does that work, though, if it doesn't affect the enemy, and you need it to affect the ones you don't kill?
If it's activated and lying on the ground, it creates a normality field around the anchor, which will affect everything inside it - it only affects you when you equip it (edit: or if you also step into it's normality field)! So just equip it in your throw-able slot, activate it and throw it at an enemy as an alternative, re-usable normality gas grenade. ;)
Though the normality field around it isn't visible, but when you hear a "pshew" when something enters the 3x3 area around the anchor, you know it's in effect.
Last edited by JellyPuff; Dec 25, 2024 @ 11:35pm
Hyperlynx Dec 25, 2024 @ 11:33pm 
Originally posted by JellyPuff:
Originally posted by Hyperlynx:
How does that work, though, if it doesn't affect the enemy, and you need it to affect the ones you don't kill?
If it's activated and lying on the ground, it creates a normality field around the anchor, which will affect everything inside it - it only affects you when you equip it! So just equip it in your throw-able slot, activate it and throw it at an enemy as an alternative, re-usable normality gas grenade. ;)
Though the normality field around it isn't visible, but when you hear a "pshew" when something enters the 3x3 area around the anchor, you know it's in effect.
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Balm Dec 26, 2024 @ 12:25am 
freeze rifle/freeze grenades
get all of them on top of you then shoot them all at once
kill them on the same turn/before the freeze wears off
typically just freeze and use some other aoe

Last edited by Balm; Dec 26, 2024 @ 12:26am
Halcyon Dec 26, 2024 @ 4:50am 
If you're not too attached to killing them, just leave. They're very hard to kill without the methods listed above, but I've never seen them in a situation where killing them would yield a meaningful gain vs. just teleporting/sprinting/recoiling/etc and not dealing with them at all.
engineerenjoy3r Dec 26, 2024 @ 9:05am 
Longblade sweep in aggressive stance hits every nearby enemy in melee instantaneously, so that works if you can one-shot them. Also grenades in general because their aoe hits everyone inside it at the same time
davidb11 Dec 27, 2024 @ 2:20am 
Alternatively, you could get reputation with their race, so you don't have to deal with them at all. :P
Lights Dec 27, 2024 @ 9:31am 
best way i've found to deal with lampreys is to not deal with them. if i see trining lampreys- i just dont go that way lol
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Date Posted: Dec 25, 2024 @ 3:08pm
Posts: 17