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Een vertaalprobleem melden
You could look at e.g. the Elfen Lied vectors form of that if you need some sort visual image, but I don't think that is super fitting. It is definitely weird that it does not need electricity, but is also not some high bit stuff that is reality distorting. Is it physic? Is just seems super mundane based on the interactions with present mechanics, but how do you simply "create" floating force?
The floating nearby slot is odd for sure but definitely seems directly related to some sort of inherent "bio-magnetism" from what I've been able to gather in-game.
Are you somehow creating gravitational force with some alloys?
Even the Floating Nearby slot (or rather, it being limited to only 1) doesn't make a whole lot of sense. But the gloves taking both the Hands slot and the Floating Nearby slot at the same time makes even less sense: they're not floating near you, they're still equipped on your hands.
You could come up with some BS technobabble about why it works like that, but really, the bottom line is that it's designed like that for balance purposes.
That you get another one of those after recoming is another issue. I guess every creature in the world gets one of those at birth and you get everything from you old body and ... now have the narrative gravity of more than 1 mere creature. Your personal gravity/air space becomes bigger and more things can float there.
Yeah I think that was mostly a balance thing for when you did not have so many choices to equip there. As more entered the game, they decided that the mod maybe needs some better late game scaling and gave it that scaling effect instead.
Usually I can pretty reliably understand what this game is trying to say in terms of "technobabble", which is why I'm asking this question instead of just handwaving it (heh).