Caves of Qud

Caves of Qud

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Do big 2H melee weapons still go for multiple hands builds?
I wanted to make a mutant that goes for big 2 handed melee weapons but i am not sure can i use multiple big 2 handed weapons if my character has multiple arms via mutations/chimera?

I know those mutliple arms are great for dual-wielding but i do not know how would it interact if my character is using only big 2 handed melee weapons.

Also for such melee characters how would i actually split my attributes & prioritize increasing them as i level up?
All the physical attributes sound rather important for melee combat?
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Showing 1-3 of 3 comments
Muntus Mar 4, 2024 @ 3:50am 
This is something you would have done before the latest version release, before the single-weapon fighting tree became an option. You now get more attacks (and guaranteed penetration) using a single 2H weapon than you do by dual-wielding two 2H weapons with multiple arms. You can still do the build you're talking about, but it's objectively not as good as the alternatives.
glass zebra Mar 4, 2024 @ 5:43am 
2h weapons just use 2 of the free hand slots, no matter how those are connected on your body. As said above, single weapon fighting is just better than 2 2h weapons. If you are going chimera and get like 10+ equipable limbs, you are better of using 10+ weapons instead of half as much.
I blame Earthshaker (Banned) Mar 4, 2024 @ 8:33am 
Originally posted by glass zebra:
2h weapons just use 2 of the free hand slots, no matter how those are connected on your body.
Well, not if you're True Kin, but OP clearly said mutant. Still, after all the changes last Friday for the Giant Hands implant, prolly needs testing to see if the implant still allows single-handed 2H weapon use on extra arms.
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Showing 1-3 of 3 comments
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Date Posted: Mar 4, 2024 @ 3:31am
Posts: 3