Caves of Qud

Caves of Qud

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Stub Aug 26, 2023 @ 7:14am
So I Got These Gigantic Hands
I started as a non permadeath Truekin with duel wield swords. Now that I got gigantic hands I'm trying duel two handed axes, a Flaming 2H Carbide Battle Axe and an Electric 2H steal Battle Axe. Should I keep the Counterweighted 2H carbide Longsword in one hand for now for the damage?

I was doing okay until I got to the 3rd level of Bethesde Susa and had 7-8 eyeless crabs swarm me.

I also have a mixed armor now with AV7, DV12, MA4 at Level 21. Should I focus on a higher AV at the trade off of weight and dodge?

I also have a freeze gun and scoped issachar rifle equipped. Does the second ranged weapon fire less frequently the same as the off hand melee?
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Bwixie Aug 26, 2023 @ 7:26am 
unless you have akimbo (a pistol skill that allows you to fire both missile weapons at once), then you alternate between firing each one each other turn.

you kinda want both av and dv at this stage but maybe mostly dv because of a certain encounter.
Stub Aug 26, 2023 @ 7:31am 
Originally posted by Bwixie (She/Her):
unless you have akimbo (a pistol skill that allows you to fire both missile weapons at once), then you alternate between firing each one each other turn.

you kinda want both av and dv at this stage but maybe mostly dv because of a certain encounter.

Ah thank you. Ideally if I found a second freeze gun I could double my rounds before reloading.
glass zebra Aug 26, 2023 @ 7:32am 
What weapons you use would depend on the weapon skills you have. In general long blades are not that great for auto attack damage after early game, apart from having very high average weapon damage. Mixing long blades with axes could change that, since they profit from cleave, but then you have slower cleave stacking. It depends on your stats and skills what is best for you right now. Long blade in primary might also add some utility like disarm, if you have the swipe skill and dueling stance. The other two stances also have something with swipe for those swarm situations.

You can avoid swarming by going back to a save space. Tunnels are great to not get swarmed and stairs are decent, but can lead to enemies stacking on the other level around the stairs.

AV DV depends on your ability to handle enemies that ignore AV and your max HP. In BS there are 2+ enemies that deal purely elemental damage that ignore AV. If you can handle those, you could ignore DV and go full AV. AV is also pretty good against cragmensch and crabs. They have pretty low hit chances, so DV could kinda make sense, but if you do get hit and have low AV, they hit like a truck. Cragmensch thrown stones are also undodgeable (you might have noticed that with the super hard hitting throwing axes) and the brainers stunning force sets your DV to -10. Cragmensch and king crabs can hit pretty hard and a crit both always hit and ignores DV and those two also do dazing and then stunning as crit effect, which can send you into a (very short) death spiral with low AV. There are also other dangers like freezing, which also sets your DV to -10.

As a rule of thumb I'd say something like: tier + 4 AV is low end, tier*2 + 4 AV is high end. That is very crude and oversimplified, but might be helpful if you have no point of reference so far. I would be scared with 7 AV in Bethesda Susa to be honest, though the 12DV is decent against 1 enemy there if you really want to melee it. In general I would advise all new players to go full AV (and ignore DV), until you know the enemies better and how to get away when things get bad, and advise them to do all oozes on range. Low AV can just burst you down if you get unlucky and requires some ways to get safe quickly or high HP. DV is useful, but requires more reaction and knowing enemies and you usually need quite high values for it to be "somewhat safe" (it never is fully because crits ignore DV). 12 DV is only gonna do something noiceable against low agility enemies. Basically you can do AV without DV, but you can't do DV without AV (unless you always stay on range).


Ranged weapons either do round robin or fire every possible turn with 100%, if you got the pistol tree skill "akimbo". Freeze rays are mostly for cc though and their damage is very low, but the issachar rifle is also rather low tier for your level. There are a couple of Bethesda Susa enemies with cold resistance too (probably all of them actually). You should probably look for something else if you plan to use ranged for damage and not just cc.
Last edited by glass zebra; Aug 26, 2023 @ 8:42am
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Date Posted: Aug 26, 2023 @ 7:14am
Posts: 3