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Would really, REALLY appreciate some info on this, if it's something planned for the future that's just snuck into the more recent builds, if it's enabled by the "unreleased/prerelease content" toggle, some hint of why it's happening and the mechanics behind it, since a permanent debuff on arguably the most important stats in the game from a reversible action is a serious kick in the balls.
Did 3 tests.
1. Deactivated all mods and "prerelease content" toggle, reactivated Limbsmith, ran a mutant, used Cyber wish to spawn a nook and Limbsmith to toggle True Kin permissions. First installed cybernetic triggered CRS, removing cybernetic still left me with the debuffs.
2. Deactivated Limbsmith, activated Mutant Kin mod, repeated test, took multiple cybernetics but still triggered CRS eventually, and removing all cybernetics still didn't clear the debuff.
3. On the off-chance specific mutations were causing problems, repeated 2 without Regeneration. Same result.
So it happens with "prerelease" toggle off, and with either mod I have used that enables mutants using cybernetics, with permanent debuffs for both. So either Limbsmith and Mutant Kin both somehow activate the CRS code, or somehow Sifrah's mechanics are leaking into the game. Only test I haven't done is a full clean reinstall; will do so sometime tomorrow.
i can drop a comment on the sifrah mod page soon about this, if you'd like! not sure if a full clean reinstall will help or not, i could see it maybe working but also not so kind of a crapshoot.
Never installed Sifrah, no. The workshop page for it gave very limited info about exactly what it did aside adding a minigame to otherwise automated tasks, so it didn't exactly tickle my fancy.