Caves of Qud

Caves of Qud

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I lost 10+ levels of willpower and have no idea how to restore it
anyone a idea what happend and how i can fix this ?
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Showing 1-15 of 21 comments
Bwixie Dec 26, 2022 @ 6:30am 
enigma snails and stat saps can permanenttly drain will, no way to fix it, avoid melee combat with these enemies.
EB FE Dec 26, 2022 @ 6:50am 
2
permanent stat loss in these kinds of games is really anti-fun. They should consider whether they want anti-fun and dull boring mechanics like that in their game. All it does is waste player's time.
Bwixie Dec 26, 2022 @ 7:24am 
anti-fun?? lmao! considering eaters nectar and other ways to gain temp and perm stats, its only fair some enemies take them away.
sckip Dec 26, 2022 @ 7:27am 
Originally posted by EB FE:
permanent stat loss in these kinds of games is really anti-fun. They should consider whether they want anti-fun and dull boring mechanics like that in their game. All it does is waste player's time.
heu! it a roguelike ! but everyone who plays roguelike knows the adage "losing is fun":skull_metal:
After two solutions its affordable stop roguelike and switch to roguelite, or use the save function that can be activated in CoQ:PetBruce:
glass zebra Dec 26, 2022 @ 8:14am 
Originally posted by Brathaz:
anyone a idea what happend and how i can fix this ?
Only with stat gain or wishes
shamanglove Dec 26, 2022 @ 9:09am 
my WIllpower is -42 right now LOL. I gave up trying to mitigate it a while back. However at the bottom of the historic ruins where I lost all the willpower I found a box that created a crystal turtle cherub with 1500hp, reflects light attacks, and I saw it do 324 dmg. I had sunder mind too, so that skill is useless to me now, but its ok because other aspects of the character make up for it.
bearhiderug Dec 26, 2022 @ 2:52pm 
I HIGHLY recomend a freeze ray gun.. best way to stop those things i think



Originally posted by shamanglove:
my WIllpower is -42 right now LOL. I gave up trying to mitigate it a while back. However at the bottom of the historic ruins where I lost all the willpower I found a box that created a crystal turtle cherub with 1500hp, reflects light attacks, and I saw it do 324 dmg. I had sunder mind too, so that skill is useless to me now, but its ok because other aspects of the character make up for it.
FOR REAL those turle guys have so much str, hp and armour
I blame Earthshaker (Banned) Dec 26, 2022 @ 4:32pm 
Besides the following quotes/responses, I just want to point out that depending on how badly a player wants to break the game exploring it's surprisingly unlimited possibilities, having access to a means of negative stat gains is actually useful in a few situations. I wonder how many responses I will get not understanding how occasionally negative stat gains are beneficial...? Or, to put it more succinctly, why can it be good?

Originally posted by shamanglove:
my WIllpower is -42 right now LOL. I gave up trying to mitigate it a while back.

I thought hitting 0 for any stat resulted in automatic death?


Originally posted by EB FE:
permanent stat loss in these kinds of games is really anti-fun. They should consider whether they want anti-fun and dull boring mechanics like that in their game. All it does is waste player's time.

Fun is relative, and something lacking challenge is generally less fun. What's fun for me is probably torture for you...


Originally posted by Brathaz:
anyone a idea what happend and how i can fix this ?

Game literally has an item that allows for possibility of +1 stat gain (possibility since % chance varies by genotype), figure it out... or restart, whatever. Pick yo' poison.
Last edited by I blame Earthshaker; Dec 26, 2022 @ 4:33pm
EB FE Dec 26, 2022 @ 5:29pm 
It's not antifun because of the challenge, it's antifun because it's a bad mechanic. Similarly, all the exploits that trivialize the game are also antifun, since they're also resultant of bad mechanic interactions.

Something being fun or a good mechanic is a separate concept from difficulty.
I blame Earthshaker (Banned) Dec 26, 2022 @ 7:31pm 
Originally posted by EB FE:
It's not antifun because of the challenge, it's antifun because it's a bad mechanic. Similarly, all the exploits that trivialize the game are also antifun, since they're also resultant of bad mechanic interactions.

You seem to be missing the point. Whether or not it is a bad mechanic is equally relative...

Edit: Actually, I should clarify that failing to somehow (even if obliquely) inform the player of the stat loss so they can hopefully maybe figure out WHY it happens, that could do with some fixing (ie, notice!). But that is a razor's edge to walk, either it effectively neuters the challenge after the first interaction, or else the player ends up like OP, missing a bunch of stats and having no clue why. But honestly this game is in early release and practically requires a polish patch before full release, I assume that such issues would hopefully be handled by then.
Last edited by I blame Earthshaker; Dec 26, 2022 @ 7:39pm
glass zebra Dec 26, 2022 @ 11:20pm 
Originally posted by I blame Earthshaker:
Originally posted by EB FE:
It's not antifun because of the challenge, it's antifun because it's a bad mechanic. Similarly, all the exploits that trivialize the game are also antifun, since they're also resultant of bad mechanic interactions.

You seem to be missing the point. Whether or not it is a bad mechanic is equally relative...

Edit: Actually, I should clarify that failing to somehow (even if obliquely) inform the player of the stat loss so they can hopefully maybe figure out WHY it happens, that could do with some fixing (ie, notice!). But that is a razor's edge to walk, either it effectively neuters the challenge after the first interaction, or else the player ends up like OP, missing a bunch of stats and having no clue why. But honestly this game is in early release and practically requires a polish patch before full release, I assume that such issues would hopefully be handled by then.
IMO mostly the fault of the current combat log spam. The game tells you you lost permanent stats when stat saps attack you, but players are likely to just zoom through them.
I blame Earthshaker (Banned) Dec 27, 2022 @ 12:38am 
Originally posted by glass zebra:
IMO mostly the fault of the current combat log spam. The game tells you you lost permanent stats when stat saps attack you, but players are likely to just zoom through them.

I had forgotten that the combat log does tell you that, but yeah, maybe like a popup that says you feel weaker or dumber maybe instead, since so much gets lost in the log.
glamourgoblin Aug 7, 2023 @ 12:42pm 
Originally posted by I blame Earthshaker:
Originally posted by glass zebra:
IMO mostly the fault of the current combat log spam. The game tells you you lost permanent stats when stat saps attack you, but players are likely to just zoom through them.

I had forgotten that the combat log does tell you that, but yeah, maybe like a popup that says you feel weaker or dumber maybe instead, since so much gets lost in the log.

All of the other stat draining enemies give good indicators of what they do and what they're doing to you. The enigma snail however, doesn't give me any warning or notice in the combat log that its draining my willpower. As someone who reads everything the game gives me, and lives to use the L key, it feels more of an oversight than anything.
Last edited by glamourgoblin; Aug 7, 2023 @ 12:43pm
glass zebra Aug 7, 2023 @ 12:43pm 
Originally posted by Only Happy Thoughts:
Originally posted by I blame Earthshaker:

I had forgotten that the combat log does tell you that, but yeah, maybe like a popup that says you feel weaker or dumber maybe instead, since so much gets lost in the log.

All the other stat draining enemies give good indicators. The enigma snail however, doesn't give me any warning or notice in the combat log that its draining my willpower. As someone who reads everything the game gives me, and lives to use the L key, it feels more of an oversight than anything.
https://steamuserimages-a.akamaihd.net/ugc/2049752674291220771/609BF8DDD4D8DA1E7F4A20E875BD818C33621962/

Sounds like a bug on your side. Are you on the inputbeta?
Last edited by glass zebra; Aug 7, 2023 @ 12:46pm
glamourgoblin Aug 7, 2023 @ 12:51pm 
Originally posted by glass zebra:
Originally posted by Only Happy Thoughts:

All the other stat draining enemies give good indicators. The enigma snail however, doesn't give me any warning or notice in the combat log that its draining my willpower. As someone who reads everything the game gives me, and lives to use the L key, it feels more of an oversight than anything.
https://steamuserimages-a.akamaihd.net/ugc/2049752674291220771/609BF8DDD4D8DA1E7F4A20E875BD818C33621962/

Sounds like a bug on your side. Are you on the inputbeta?

Dang looks like a bug :/ I haven't been getting any of those messages in logs. Been playing on the standard version, just cruisin through meleeing every enigma snail I see lmao. All the other draining enemies seemed obvious enough to avoid between the names, descriptions, messages in the logs, and flashing of the screen upon hit. Glad I caught it before going -20 wp or something.
Last edited by glamourgoblin; Aug 7, 2023 @ 12:55pm
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Date Posted: Dec 26, 2022 @ 6:26am
Posts: 21