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It's why you only need that rank in dual wielding if you're using short blades.
You literally will always swing with both weapons every time you swing.
Because 110% is greater than 100%, and 100% is obviously the most you can get. :)
As for the "You miss" message. I think they still apply to off-hand swings, but you get them grouped together.
So, if you ever see You miss twice in a row, that would mean you miss with both hands.
And if you're awesomely lucky enough to run a multiple arm mutant and find the powered Exoskeleton item, well, you now get to hit things with six weapons.
Ambidexterity and Jab do not work with more than 2 hands sadly.
But neither does anything else apparently. Like AV or DV on gloves. Or bonuses, or anything.
This, the dev confirmed in another thread like this a while ago.
All such bonuses stack, including multiple arms. For every 100% you get an extra attack, and the remainder is a chance for another one.
EDIT: Misread the quoted post, it should say one attack with offhand and 10% chance of a second...
Are you sure you're only seeing one attack in the log?
And only one attack registering while having dual-wielding?
Because I have never once had this happen where 110% failed to actually proc. Ever.
Statistically, it can't even happen, since something with greater than 100% to happen cannot fail. :)
I mean, it's guarenteed, you can't fail a guarentee without like dividing by zero. :)
Can you post a screenshot or something of the message log?
Even misses count as swings.
There are 5 attacks in this log but only 3 attacks have the offhand participating. This is with all Dual Wield skills and Jab, so I'm guessing Jab and dual wielding does not stack.. that would be about consistent here?
http://imgur.com/a/YOy5E
That's why it's double chance works so well.
You need to dual-wield carbide daggers in order to see it shine that much.
Right hand: long sword. Left hand: dagger.
Doing 45 attacks with a new character.
Test 1
Skills: Long blade proficiency, Short blade expertise
45 attacks, 8 offhand attacks. ~= 18% which is consistent with the 15% proc rate
Test 2
Skills: Long blade proficiency, Short blade expertise, Jab
45 attacks, 18 offhand attacks. ~= 38%
Test 3
Skills: Long blade proficiency, Short blade expertise, Jab, Dual Wield, Offhand Strikes
45 attacks, 15 offhand attacks. ~= 33%
this suggests a hypothesis: Jab and Offhand Strikes skills do not stack. If you have more patience than me you could do the test with an even larger sample of attacks.
Again, it works and is noticable with two carbide daggers. If you get 25 agility to max out the entire Dual-wield tree, you'll notice believe me. With short blades.
Stop using it with a longsword/shortsword combo.
Also, Long Blade Proficiency doesn't count for dual-wield anyhow. You can do that with two axes if you want to. Even without putting a point in the axe skill tree. Or two Cudgels. Hey, you can do cudgel/axe if you want.
But if you want to see Jab/Offhand attack actually work, you need and will always need without fail, dual carbide daggers to test.
Or rather any daggers/shortswords.
In fact, it is really easy to test this using the wish command.
So, please, Ulrick, why did you ingnore the advice given to you above the comment you have posted.