Instalar Steam
iniciar sesión
|
idioma
简体中文 (chino simplificado)
繁體中文 (chino tradicional)
日本語 (japonés)
한국어 (coreano)
ไทย (tailandés)
Български (búlgaro)
Čeština (checo)
Dansk (danés)
Deutsch (alemán)
English (inglés)
Español de Hispanoamérica
Ελληνικά (griego)
Français (francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (húngaro)
Nederlands (holandés)
Norsk (noruego)
Polski (polaco)
Português (Portugués de Portugal)
Português-Brasil (portugués de Brasil)
Română (rumano)
Русский (ruso)
Suomi (finés)
Svenska (sueco)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraniano)
Comunicar un error de traducción
They don't seem to consider anyone except people from archologies to be "pure". But they, themselves, don't seem to be from archologies, since we don't see any intact ones anywhere near the play area and yet there's a lot of Templars wandering around trying to kill people.
One possibility is that there's an archology somewhere that keeps sending them out on crusades.
Another possibility is that the "purity" the Templars talk about is meaningless and subjective - which is, well, probably axiomatically true, since genetic purity isn't a thing, but this runs into a problem in that it does seem to correspond to something in your genome that the cybernetics stations check for.
Note that simply getting mutated, as a True Kin, does not prevent you from getting cybernetics, so they're not checking for mutations in the abstract, they're checking for some specific bit of genetic sequence that marks you as "acceptable" or "noble."
Incidentally the way those stations talk might answer the original question - it seems like the genetic marker originally corresponded to "noble caste" rather than "pure blooded human" the way Templars interpret it now. It could be something like the Net Terminal Gene from BLAME!, where one group of humans arbitrarily decided to declare a genetic sequence that they happened to have to indicate that you are a "true" human (basically just a power-grab) and set up their technology to privilege it above everyone else. Then most of them died and oops, nobody can use the technology anymore.
This would explain why the older records don't talk about mutations so much and why it wasn't a big deal back then - it didn't become a big deal until things started to fall apart for the upper classes and the gene sequence that let you use the "noble" technology began to become rare.
That said, the Putus Templar is included in the list of factions that existed during the time of the Sultanate[wiki.cavesofqud.com]. But it's possible their original purpose drifted from what it once was? It doesn't seem likely that they were originally intended to outright exterminate everyone who lacks the Noble gene-sequence, since that would defeat the purpose of drawing the distinction in the first place... cybernetics machines berate non-nobles who try to use them, but they seem to have come from a society where the gene marker was used for caste, not the extermination the Templars pursue now.
They are specifically excluded and are named on the list of "Other Factions That Did Not Exist During the Time of the Sultanate"
Worth noting their descriptions all suggest inbreeding and genetically inherited Scoliosis.
They worship the good old day when great great grandaddy had his rightful place at the top.
You can find trace of this behaviour even in the real world.
For exemple, in present day France, there is still people claiming (rightfully or not) to be a descendant of this King, that Duke, this dynastie...
For some it's just an interesting bit of trivia but for some it is still very much part of their identity.
The most extreme case do not mingle with lowborn, marry within their circle, go to private school,,...
Some even got into politics in order to bring back a monarchist regime.
Imho, the Templar are just like a more extreme post apo version of this ^^
The fandom wiki isn't authoritative, but it has a transcript of the original quest text: https://cavesofqud.fandom.com/wiki/Ripe_for_the_Conflagration#Optional:_Locate_the_Weapons_Cache_in_the_Tomb_of_the_Eaters
The city of Oudin never really existed in the game, but you used to be able to get a flamethrower at the bottom of the old tomb dungeon.
This is very intriguing ! Once the game's main storyline is finished I'd love to ask the devs about how the story changed over the years, if they ever do a Q&A or suchlike.
Hell they've gone so far as to make updates of the game that do nothing beyond screw up mods that make "playable Templars"
But, in fairness they do work like every other faction in that you can cheese your way into their graces.
For OP's question you can get them friendly with you through Schrodinger Pages, hitting their Legendaries with a Love Injector/Beguile and then water ritualing them or killing things that gen with hated by Putus Templars.