Caves of Qud

Caves of Qud

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Are fungal infections bad?
Out of context that sounds odd, but I was adventuring, and ran through a few spores, and now I have effectively free regenerating salve injectors plus some cold resistance, the only thing bad I could see about them is that they lower my reputation with one clan. Is there something I'm missing?
Původně napsal Geothermal1159:
Takes up an armor slot that could potentially be used for something better.

Depending on where the infection occurs & if you even have anything you would rather be using the infection could be pretty useful.
The hoarfrost shrooms that I assume you are referring to are nice as well as mumble mouth for getting free lore & location info every now & then.

Other infections are just bad such as the tongue rot one that renders you unable to speak to shop keepers, iron shanks that immobilizes you after awhile to name a few.
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Tento příspěvek byl autorem tématu označen jako nejlepší.
Takes up an armor slot that could potentially be used for something better.

Depending on where the infection occurs & if you even have anything you would rather be using the infection could be pretty useful.
The hoarfrost shrooms that I assume you are referring to are nice as well as mumble mouth for getting free lore & location info every now & then.

Other infections are just bad such as the tongue rot one that renders you unable to speak to shop keepers, iron shanks that immobilizes you after awhile to name a few.
Infections can be very useful symbiotes. I once played a chimera with a ton of limbs specifically to get some of them infected with fungi and it worked out pretty well. As the person above me said, all that matters is that they do not take up a limb slot that you need for something else.
I dont think infections are inherently "bad" or "good"

I *do* wish there was an easier (if expensive) way to cure them in game (no wishing for me!) to cure them as my character isnt into "organics".

I think of them as a neutral inconvienience.
BFTPaul1159 původně napsal:
Other infections are just bad such as the tongue rot one that renders you unable to speak to shop keepers, iron shanks that immobilizes you after awhile to name a few.
Not fungal infection, you don't get those from fungus.
Aside from what has already been mentioned, plants and fungus are mortal enemies in Qud... and some of the mid-late game merchants are plants. Having too many fungal infections will make them hostile.
Vivisector 9999 původně napsal:
Aside from what has already been mentioned, plants and fungus are mortal enemies in Qud... and some of the mid-late game merchants are plants. Having too many fungal infections will make them hostile.

I wish I realised this before I marched into Erza with couple of them on me to go buy something.

Moments later the whole village was on fire and all my stuff I stored in chests nearby that merchant went up in flames. But it was hilarious learning experince even if bit disheartening.
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Datum zveřejnění: 24. lis. 2021 v 21.45
Počet příspěvků: 6