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So expect to reach the mid-30s after a lot of killing.
So then what would you say is efficent pathing to go beyond the mid 30s. I'm still fairly ♥♥♥♥ at the game so it would be greatly appreciated if someone could help me put together a clean leveling path.
You can push mental mutations via EGO instead of levelling them the normal way, but then you'll not have the physical strength to get much mileage out of your physical mutations, and your high glimmer will attract psychic assassins.
In short: Unless you want to go with every exploit in the book, your endeavor is doomed to disappoint. You can either have a few strong mutations, or a lot of weak ones that won't do you much good in the late-game, or high-EGO mental mutations that will get you killed.
I recommend selecting a few mutations that you will actually build your character around, and possibly some one-level wonders (e.g. extra limbs, regeneration, night vision, sense psychic).
You can't have it all.
Fair enough though you mentioned exploits, im guessing you mean things like aquiring certain mutations through cooking injectors and such yes? If so then how would one, theoretically, go through with this. Im asking because im not trying to make a normal build, im trying to make something ultra optimized for when im board and wanna go on a demigod rampage
or you can just make a few hundred book merchant clones, set them right outside the library, and use their now free restocking inventory as a source of free infinite XP.
edit: also, mutations that take an equip slot are ALWAYS useless. sure, if you pump 10 points into carapace it will keep pace with mid tier chests. but mid tier armor is as good as it will go, and since you cant mod it, it only keeps pace in regards to raw stats. in terms of actual useability, a carapace is worse than a plain robe. the only real advantage to selecting it, is now you can just sell every chest you pick up. alternatively, if you get horned, and you have the 2 heads mute, you still get to wear a helm on 1 of your heads. so IF you picked 2 heads, horned can be an almost useful mute, if just for the occasional extra hit die.
but someone said its broken currently, so might not work. dunno.