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I guess the devs just haven't figured out why that happens yet.
at least not every like what 3 turns
same goes for pretty much every other spawner, they are extremely obnoxious with the spawn rate
If you're talking about the like of the beetle (organic^^) and centipede spawner then I don't see the similarity.
Organic beetle, centipede and other spawner I encountered (apart from the chute crabe) all have a shelf life.
AKA, at one point, once they spawn enough, they die.
My understanding was that the chute crab stuff was a feature (albeit not perfectly calibrated ^^) , not a bug in itself.
PS: even the ticking vent seem to stop, or at least slowdown a lot, once you get far enough.
I mean, stop and think about it - it doesn't make sense. The chutes didn't just fire up when you were in the area; they should have been pouring out crabs constantly, meaning Golgotha should have long ago exploded from having too many chute crabs in it. And, for that matter, where are these chute crabs coming from?
Probably what the game should do is:
1. Have a finite (but high) number of crabs that the chutes can produce.
2. When a crab falls into a pit, it is moved back to the pool of crabs that can crawl out of the vents, under the assumption that they're climbing back up (and have been for generations.)
3. A few scattered crabs are placed on the final floor to represent ones that haven't climbed back up yet, but that number doesn't increase based on the time the player spends in Golgotha (after all, the setting shouldn't act like the player's presence is metaphysically important unless there's some justification for it.)
Alternatively, there could be some message indicating that Golgotha cranks up in response to the player's presence when they enter - which could keep the current behavior where taking too long makes the last level a dangerous pile of crabs - but even then, it shouldn't be able to produce infinite crabs. Not unless there's actually some sort of crab-nanoassembler device somewhere in the factory.
i got killed 6 times over