Caves of Qud

Caves of Qud

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Preserving Salve Injectors
Has anyone done this? I'm afraid to try it. What does it do?

Thank you in advance!
Originally posted by name not found:
If you start as a True Kin Horticulturist you'll have a bunch of injectors and cooking skill so you can try it out without leveling.

You can preserve salve, blaze and shade oil.
You can't preserve love, hulk honey, sphinx or skulk

One injector gives you five servings.

Shade + Blaze gave 'whever you phase out you gain 125-175 Heat Resist for 50 turns', so it looks like some of the effects are pretty potent if specialized.
Blaze + Tonic on the other hand just gave 10% chance to stop bleeding when you deal fire damage. Yawn

Don't have time to test more right now, but if you roll a horticulturist this would be really easy to test out without any extra effort or messing up a run you've already started.
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Showing 1-4 of 4 comments
Anxarcule Jan 5, 2019 @ 7:57am 
Yep - it produces a unique cooking ingredient for each salve (I think 5 IIRC). I'm not too well versed on the cooking system but I imagine that a salve ingredient derivative would be more likely to imbue healing properties in recipes that use it
Ryan Dorkoski Jan 5, 2019 @ 8:03am 
Originally posted by Anxarcule:
Yep - it produces a unique cooking ingredient for each salve (I think 5 IIRC). I'm not too well versed on the cooking system but I imagine that a salve ingredient derivative would be more likely to imbue healing properties in recipes that use it

Ok thank you. Sounds like a bad use of them in general.
The author of this thread has indicated that this post answers the original topic.
name not found Jan 5, 2019 @ 8:37am 
If you start as a True Kin Horticulturist you'll have a bunch of injectors and cooking skill so you can try it out without leveling.

You can preserve salve, blaze and shade oil.
You can't preserve love, hulk honey, sphinx or skulk

One injector gives you five servings.

Shade + Blaze gave 'whever you phase out you gain 125-175 Heat Resist for 50 turns', so it looks like some of the effects are pretty potent if specialized.
Blaze + Tonic on the other hand just gave 10% chance to stop bleeding when you deal fire damage. Yawn

Don't have time to test more right now, but if you roll a horticulturist this would be really easy to test out without any extra effort or messing up a run you've already started.
Last edited by name not found; Jan 5, 2019 @ 8:39am
Ryan Dorkoski Jan 5, 2019 @ 8:38am 
Originally posted by <name not found>:
If you start as a True Kin Horticulturist you'll have a bunch of injectors and cooking skill so you can try it out without leveling.

You can preserve salve, blaze and shade oil.
You can't preserve love, hulk honey, sphinx or skulk

One injector gives you five servings.

Shade + Blaze gave 'whever you phase out you gain 125-175 Heat Resist for 50 turns', so it looks like the effects are pretty potent.

Don't have time to test more right now, but if you roll a horticulturist this would be really easy to test out without any extra effort or messing up a run you've already started.

Fantastic. Thank you. This gives me the idea.
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Showing 1-4 of 4 comments
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Date Posted: Jan 5, 2019 @ 7:27am
Posts: 4