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He isn't all that hard to hit, though.
If you move away from him such that you know what general direction he is in (force him to splash across the pool, for example) you can reduce the possible squares he might attack you from to at most three.
you can then stand still and attack into those squares (using ctrl-arrow, for example) one at a time until you connect with him. even if your attack misses, it should indicate that if you got the right square. Then you just pound on him.
Of course, if you're a ranged build, you might not be able to stand toe-to-toe with him. I think you can mark him, though. Not sure if that was ever patched out.
If you're using a single-attack rifle, switch to a carbine or a chaingun for this encounter. and for your next build I'd recommend giving pistols a chance instead of rifles- IMO they're actually the better ranged option.