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You could visit the Six-Day Stilt in the NW (rather large collection of merchants, notably, a good source of honey and yuckwheat; plus, turn in books for XP). Ruins and historical sites also come to mind.
As Sentient Toaster said, get the cure for Glotrot before actually going in. This usually has the added benefit of getting you leveled up and getting you a desert rifle in the jungles.
When do you apply honey? Can you prevent from getting diseases or is it only for slow down the possible disease to pop before you can get the actual treatment? Thanks.
1. Carry a bunch of salve injectors (you get some from the Red Rock quest; don't waste them. Also don't waste the ubernostrum injector, you may need it later as part of the Glotrot cure.)
2. Avoid the blasts of electricity, acid, fire, etc. on the conveyor belts. They're extremely deadly. Delaying a few steps to avoid getting hit by them is worth it. But don't leave the conveyor belts if you can possibly help it, because...
3. Don't delay for any other reason. Avoid fights whenever possible, sprinting as necessary. Avoid fighting the boss if you possibly can. Avoid walking on sewage if you possibly can. Dash down the conveyor belts until you're at the bottom, grab the droid, get to the elevator in the north part of the fifth floor (or just use your recoiler), and get out. If you do get damaged, heal with an injector, don't stop to rest. You're not trying to loot or clear Golgotha, you want to grab what you're here for and get out - you can loot all you want anywhere else. If you hustle, you should be able to get through it in about ~50-100 turns or so.
Some character builds are better at it than others. Clairvoyance, Teleportation, Force Wall, or Force Bubble can all help you get through it quickly without wasting time. High damage powers like freezing / flaming hands, pyro / cryokinesis, or Sunder Mind can also help for zapping enemies that are directly in your path.
If you beat it above level 18, you don't get the Scoped Masterwork Carbine you usually would. This is bad and should be avoided. Luckily it's hard to go above level 18 by accident, but it's something to keep in mind if your solution to Golgotha is to grind excessively.
AFAIK this is the only quest in the game whose reward scales inversely with level in this way, probably to discourage people from solving Golgotha by grinding.
(Currently, people with Domination can cheat both requirements by dominating something lower-level and having them turn in the waydroid. I imagine Otho was surprised that a Snapjaw Scavenger managed to retrieve a Waydroid for him...)
On my current character, I just encountered a random space-time vortex in the flower field that spewed out 3 Dromad traders (plus saltbacks and bodyguards) that sold crysteel equipment and all sorts of super high-level stuff. Also scattered around the vortex was a "Femur of Mjolkmjor" (worth 1900 drams at 29 ego!) and some metametal weapons (also rare and expensive).
Now, this was a purely random (and unlikely) stroke of luck, but if you're light on the items/drams heading into Golgotha, I'd really recommend the flower fields. Also the rusted archway can have open sections with tinkering components and rooms full of lockers with decent items in them.