NEKOPARA Vol. 1
So any hopes of bringing Nekopara Vol. 1 to iOS and Android?
I'd absolutely love to play this on my mobile device(s). Please, NEKO WORKs!
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Сообщения 15 из 5
Doubtful but maybe. Nekopara is made in the E-mote engine (which (from what I've found) is mainly known for it's great way of handling dynamic sprites), and I don't know how well the engine would work on the android and iOS platforms. I'm sure the platforms can handle it, as Nekopara (and any visual novel really) isn't that intensive on a system but I don't think that the engine is meant to or able to run on those platforms. - I've been finding it hard to get any information on the engine, so I may be wrong but as I said.. it's looking quite doubtful. Not that I mind, I'm perfectly content with it on my PC.

If you want it on your mobile device, you're fine with a more manual solution, and you're fine with a slight bit of lag you can do what I did and download splashtop on an android device and your desktop and then remotely view and play the game. It's actually really speedy. Of course, you wouldn't want to play any higher-end games this way since there's still enough lag to mess up animing, but for this game you practically can't feel the lag (at least from my experience). It feels like a native android game if you rotate it on it's side like a widescreen monitor. That's what I did. I'd recommend it.
First, E-Mote relies heavily on DirectX, so it will take some time to port it to any mobile device.
Second, Sekai Project have to sell many copies as possible, so it won't come out anytime soon. (If you don't know what I mean, look what RS games is doing with GTA V pc)
Sakura Swim Club is available on Android via APK with:
- Spanish Language
- Ero-Scenes

it's possible to bring Ero-Games to Android with Ren'Py, but knowing the E-Mote Engine, playing Nekopara with Everything and Ero-Animations on Android will be still a Dream, despite the RAM of some devices, you would need a Samsung Galaxy S7 minimum to play with 60 FPS like Fortnite... (Nekopara + Fortnite = To be Continued)...

ANYWAY, The possibilities to bring the entire trilogy to Android with Ero-Animations is as Hardest as trying to complete Bloodlust in Geometry Dash at the First Attempt
Автор сообщения: Alternative
First, E-Mote relies heavily on DirectX, so it will take some time to port it to any mobile device.
Second, Sekai Project have to sell many copies as possible, so it won't come out anytime soon. (If you don't know what I mean, look what RS games is doing with GTA V pc)
And my PC can't run the H-Animations because my PC has:
- intel Pentium B960 2.20 GHz (32 MB)
- NVIDIA GeForce 610M (468.56 MB)
So the FPS of the H-Animations goes at 9 - 24 FPS
i need an Acer Nitro 5, HALP
Автор сообщения: 『Mute』
Doubtful but maybe. Nekopara is made in the E-mote engine (which (from what I've found) is mainly known for it's great way of handling dynamic sprites), and I don't know how well the engine would work on the android and iOS platforms. I'm sure the platforms can handle it, as Nekopara (and any visual novel really) isn't that intensive on a system but I don't think that the engine is meant to or able to run on those platforms. - I've been finding it hard to get any information on the engine, so I may be wrong but as I said.. it's looking quite doubtful. Not that I mind, I'm perfectly content with it on my PC.

If you want it on your mobile device, you're fine with a more manual solution, and you're fine with a slight bit of lag you can do what I did and download splashtop on an android device and your desktop and then remotely view and play the game. It's actually really speedy. Of course, you wouldn't want to play any higher-end games this way since there's still enough lag to mess up animing, but for this game you practically can't feel the lag (at least from my experience). It feels like a native android game if you rotate it on it's side like a widescreen monitor. That's what I did. I'd recommend it.

i love the PC Master Race Version, but my Laptop can't run the H-Animations on Fullscreen (From 9 to 24 FPS), i try with Everything, but everything Failed: intel Pentium B960 2.20 GHz (32 MB) and NVIDIA GeForce 610M (468.56 MB)
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Сообщения 15 из 5
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