Cossacks 3

Cossacks 3

View Stats:
Rocker47 Dec 25, 2016 @ 10:32am
Saving in multiplayer
How to save progress in a multiplayer game? Why during the game, the save button, the game is not active?
< >
Showing 1-15 of 22 comments
Armored Baron Dec 25, 2016 @ 10:39am 
A multiplayer save feature has not been implemented yet.
Rocker47 Dec 25, 2016 @ 12:00pm 
Originally posted by A. Soldier:
A multiplayer save feature has not been implemented yet.
Multiplayer save feature will be implemented someday?
Armored Baron Dec 25, 2016 @ 1:54pm 
Originally posted by Rocker47:
Originally posted by A. Soldier:
A multiplayer save feature has not been implemented yet.
Multiplayer save feature will be implemented someday?

Probably.
TC  [developer] Dec 25, 2016 @ 3:56pm 
Originally posted by Rocker47:
Originally posted by A. Soldier:
A multiplayer save feature has not been implemented yet.
Multiplayer save feature will be implemented someday?
Yes, we will implement it.
Rocker47 Dec 26, 2016 @ 3:40am 
Originally posted by Bass_Control:
Originally posted by Rocker47:
Multiplayer save feature will be implemented someday?
Yes, we will implement it.
That's good. Because you don't always have time to fully play all of the battle, and wants to continue.
ExtremeEditionHUN Dec 26, 2016 @ 12:50pm 
Originally posted by Bass_Control:
Originally posted by Rocker47:
Multiplayer save feature will be implemented someday?
Yes, we will implement it.

Btw will the Beduin will be implemented too?
DanMT Jan 5, 2017 @ 2:11pm 
When will the save feature in multiplayer be added do you know ?
rdancso1-HU May 5, 2017 @ 9:24am 
Originally posted by dan:
When will the save feature in multiplayer be added do you know ?
+1
Marcel Aug 8, 2017 @ 3:32am 
Originally posted by Bass_Control:
Originally posted by Rocker47:
Multiplayer save feature will be implemented someday?
Yes, we will implement it.

When?
Dr Hruska Aug 8, 2017 @ 11:01am 
+1, again
n[U]t$ Aug 10, 2017 @ 10:26am 
+1 for sure. Please confirm an ETA! This is a game-breaker for many older Cossacks players.
ExtremeEditionHUN Aug 10, 2017 @ 10:32am 
Originally posted by nUt$:
+1 for sure. Please confirm an ETA! This is a game-breaker for many older Cossacks players.
++++
n[U]t$ Aug 12, 2017 @ 8:06am 
OK so instead of waiting for this since december last year, i started poking around in the files myself (hey i bought the game and its moddable right?).

Since there is a save button, you should be able to save. Since its grayed out, the underlaying code should be available and this stops you from executing it.

So we un-gray out the button: in the data/gui/menu.inc/showmenu.inc file at line 91 (after i copied the original!!!!) i deleted "and (not _net_IsOnline)" from the script.

The button now is available to click in an online game. It saves the progress and i am able to load the game up again with the progress still there. Tonight i will test this with a friend (as this is how we would like to play, mano a mano in my livingroom and spread out over a couple of days).

Will get back with the results!

Edit: Why, if the code is available, is it not allowed to be used? To the developers: since many of the mods are becoming official, and it would only help out you guys, can you tell us why this button is not available and what the bugs/errors/problems are? Maybe we can find a sollution and you guys can focus on other stuff
Last edited by n[U]t$; Aug 12, 2017 @ 8:11am
n[U]t$ Aug 13, 2017 @ 9:05am 
Update:
Tried the following things but failed:
- When starting game with only 1 player having save button actived no multiplayer possible (different versions)
- When both players had save button actived we could play, save and load it (from main menu) but they wouldn't sync again
- When activating load game button in the ingame menu things got messed up bad

Gonna try:
- Having a look why it shows Waiting for players and what its waiting for? Syncing? Maybe trigger this on load game so that they sync after loading it into a newly made room on MP
- Figure out why the load game button in the ingame menu gives trouble, the connection between players is made, seems logical that you can load game.
- FInd out where the sync happens and what it uses. Progress of each player on the players local pc or on the server?

Keep you guys updated!
Last edited by n[U]t$; Aug 13, 2017 @ 9:06am
Lovekill24 Aug 14, 2017 @ 6:14pm 
Dont hold your breath on multiplayer save! They have promised it since day one and have always used the excuse that they are too busy fixing balancing issues and making new DLCs to bother with it. There is obviously an issue with the multiplayer coding and it has shown as a fatal flaw in allowing multiplayer save. The safe response they give is "SOMEDAY" they will install the feature...
< >
Showing 1-15 of 22 comments
Per page: 1530 50