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leather starts with pig farms,which make pig skins, you also need salt. so set up a mine on a brine deposit and a salt works near by. Then you build a tannery on the river plot
I think f6 is the trade route menu, if not it's on the bottom right, star icon that looks kind of like this +
To set up a route, add a warehouse, choose what to pickup and/or unload (and the amount if you want) then add another warehouse and do the same. Then add a ship to it.
sell ropes, beer, carpets,and anything you have excess of
With that said, patricians can be confusing. Even though it shows that they demand bread, flour and jerkins as soon as they appear, you only have to provide bread for them to be happy until you get 540 of them. Then you have to provide beer. Then at 690 you have to provide jerkins. Once you have all those needs filled, you can build the church to grow the patrician population to 940 for books then 1190 to get the debtors prison. Then you can evolve to nobles.
So, step by step. Before upgrading to patricians, find an island with a grain fertility. If you can find one with both grain and herb, that is better yet if it's large enough to support both beer and bread production.
Settle the island, start a couple of logging camps and stone production. Fill the warehouse with a lot of tools, wood and stone from your main island or your production island if you have one. Add a couple of extra storage warehouses so that you can store about 100 items.
Once all that is done, lower the tax rate on your citizens to euphoric. Make sure ascension rights are denied. When citizen houses are ready to advance, advance one and only one house to patricians. Raise the citizen tax rate back to even-tempered.
Then build your bread production on the new island. Once you have about 50 bread, shuttle it to your main island and then set up a trade route for it. If you don't have herb fertility on that island you have to either purchase it from Lord Northborogh or find an island with both herb and grain production. Do the exact same thing with that island as you did with the bread island. Before allowing a house to evolve to the next level, always make sure you have prepared all the required materials to build the facilities to satisfy their needs.
The problem is that even with a decent tax base, say +500, once you add bread, beer, jerkins with all the production buildings that involves, and finally books and glass production you've killed your tax surplus with building maintenance costs. At this point I don't even try to keep the tax base positive, I believe it's impossible unless you have 4 or 5 markets built with full populations. You have to supplement your income with sales of surplus items. I build 6 or 8 carpet production chains just for that purpose. Then, once I get enough envoys in the south I start to mass build pearl necklaces. That is your big cash cow. Of course, that requires previous production of mosaics, which involves more maintenance. fees.
The one thing in this game I don't like is that your income statement only shows tax revenue and building maintenance costs. It doesn't take into consideration trade income and expenditures. So even though you have a positive cash flow, the big red numbers on your tax base keep you thinking you're going into the red when you're not.
The developers of this series have done a great job with the interdependency of products in the manufacturing process. but they did a lousy job giving you useful information about the state of your empire. I should be able to look at a graph or sheet showing just how much of each item I am producing per minute to better gauge how much I need to support my population and how much I can afford to sell without taking from my people's needs.
There is information in the wiki which says exactly how much each farm or facility will make each minute and how much a certain population consumes, but it can be confusing because not every farm or facility always operates at 100%.
But knowing how much your population needs of any item is necessary so that you don't overproduce and tax (pun intended) your finances with unnecessary maintenance fees.
From my experience, the key is to keep the tax deficit as low as possible and to build up a healthy trade balance with carpets and later, pearl necklaces.