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Also, Matron is the hardest boss imo right now. I remember both Vince and SmackNPie saying Joykill will cause us by far the most trouble, but I beat him on my 2nd try.
tl;dr
CC Is the hardest difficulty-wise
BB is the hardest counting bugs that shouldn't be there
MM is the hardest purely due to BS and luck, but I wouldn't call that difficulty.
I wouldve beaten joykill so much more easily if i had known that primal fear worked -_-
It's not even with the cameras, while it is a bit BS with how close they spawn i think the camera spawning is ok. The problem is they teleport wherever they want even if you don't trigger the cameras. The big problem with the cameras isn't actually the cameras, it's vanish. The cameras are everywhere, you can't take 5 steps without running into one. This could be fine, but the only way to avoid them is vanish. If the joys didn't teleport everywhere and there was actual room to maneuver then you could take your time to make your way around them and avoid the spotlight knowing that, if the joys are on the other side of the map, you'll be safe as long as you don't trigger the camera. If you want to have the joys stay on you that hard and have so many ♥♥♥♥♥♥♥ cameras that you can't do anything like it is now then vanish has to be a lot more friendly. As is it has an insane reload time and while that works for balancing, it doesn't when you need the power on 95% of the time due to cameras. Honestly if I could change how it works? No more teleporting for the joys, but if you trigger a camera it 1. alerts all joys on the map and 2. spawns a new joy clone into the map nearby. Yknow, actually make use of the whole cloning part of it. It still wouldn't be perfect, but then triggering a camera would become something that's expected and has consequences. You can't walk around them so sometimes you're just gonna have to trigger it due to the cooldown, but that's ok as long as you don't trigger too much, do too much and you'll get overwhelmed. Also to prevent the hangry wall BS add an area around the player, like 15M or something, where the enemies can't spawn so that they won't literally spawn on top of you.
Imo the Matron boss fight was kind of underwhelming. Slow, takes forever to be done, and the Matron hardly ever attempts to attack you. She's just kind of there chasing you on an endless loop. Hell, the Nurses themselves seem to be the actual boss.