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回報翻譯問題
The clowns arent supposed to be on the tracks, that's why. They can only be on the tracks if you bring them there, but they leave eventually.
2nd hardest is gonna be stranger sewers
3rd hardest is crazy carnevil
4th hardest is elementary evil
and the least hardest is monkey business
for me hardest is deadly Decadence
I love this level because of so many reasons.
1. Bearly Buried: We all know, zone 1 (cabin) is relatively difficult, although it only having 18 shards, the teddies can be a pain to get around, sometimes even guarding the shards, Zone 2 is free if you get the magnet immediately, and as long as you save your primal fear and vanish for when you're in trouble. Zone 3 personally I don't have any problems other than finding the ring piece teddy and falling through the gaps in the floor. Then there's the bossfight... I'll leave it at this: Good luck.
2. Crazy Carnevil: surprising that I didn't put deadly decadence in 2nd. Crazy carnevil is all around a pain to beat, overwhelming clown hordes, and a difficult boss fight.
3. Deadly Decadence, 3 words; Traps, Statues, Pain
4. Mascot Mayhem: Honestly I find this level kind of easy, but only if you know what you're doing, With hangry busting through walls, and lucky's speed boost, this level is in the middle of my list
5. Torment therapy: Eh, really impressed by the design, but so sad you don't get to see all of it. Zone 1 can be a pain if your first playing it, but its really easy, just watch out for the electric zappers. Zone 2 is a little bit harder, but use your speed boost wisely and spam magnet and you're good. Also the only level I ever used telepathy on besides stranger sewers
6. Stranger sewers: Really easy if you know what you are doing. Just dont run into ducc and you're good, also, don't hug the pillars in the bossfight.
7. Monkey Business: New players can be intimidated by this level, but honestly, I find it terrifying. You don't know where the monkeys are unless you have enemies reveal, The only places to "hide" are the secret rooms, which are helpful if you are surrounded, and there are so many places to get cut off.
8. Elementary Evil: She is slow, and you are speed, just dont sprint when she doesnt see you
Pro tip: fully upgrade your magnet, and spam it, trust me it will make your life so much easier
Bearly Buried
Mascot Mayhem
Torment Therapy
Monkey Business
Crazy Carnevil
Stranger Sewers
Elementary Evil
1. Mama Bear
2. Reaper Nurses
3: Deadly Decadence
4: Murder Monkeys
5: Joy Joy Gang
6: Crazy Carnevil
7: Stranger Sewers
8: Agatha (ez)
1. Mascot Mayhem: Troublesome, but not that bad until Joykill. The first time fighting Joykill was a miserable experience since getting caught on a catwalk when Joykill uses the fast laser is a death sentence. I also died a lot from Joykill plopping it's fat butt on my face. Maybe there is a strat for it, but it is far from obvious on a first playthrough. The main reason this is ranked first is because the main difficult part is a boss which can't be brute forced.
2. Deadly Decadence: I suck at keeping track of things I can't see and hate going slow. I have no idea where they are most of the time. My main strategy is to run around as fast as I can and pray. Plus, the traps get pretty obnoxious.
3. Torment Therapy: Basically just Deadly Decadence with enemies that give better sound cues and you have more powers at your disposal to get you out of a sticky situation.
4. Elementary Evil: I have seen people mention that she can't really hear you if you aren't running, but there was basically no indication of that mechanic when you actually play the game so she was constantly hunting me down and would teleport right in front of me. It might be easier with the right knowledge, but I think it deserves this place since the game doesn't really teach you the knowledge.
5. Monkey Business: The enemies actively try o corner you and you have no powers to help. You can get cornered easily if you aren't careful and you can't tell where they are until they are close to you.
6. Bearly Buried: Honestly, not too much trouble for being the latest current level. The only truly difficult part was the first zone before getting the ring piece. The game is bugged and one of the teddies is wandering around. That took me forever until I looked up a guide and learned that the wandering teddy is really slow for some reason and you can outrun it be walking assuming you get a good enough lead. Don't run though since the other teddies will wake up and kill you. Also, finding the ring piece teddy in zone 3 is tedious since you can't see it on the map.
7. Crazy Carnevil: Troublesome at times, but it didn't give me much issue. I might have just gotten lucky though since I cleared most of zone 2 before I even saw a clown and I have only played this level once. I'm guessing things get a lot trickier if a clown follows you to the upper area in zone 2, but I never had that happen to me.
8. Stranger Sewers: Take your time and plan things out and you won't have many issues. The active ducky can be a bit of a menace so if you see an enemy strangely close to a closed door you might want to leave it closed for awhile. The boss fight is a bit difficult, but if you don't hug the pillars and don't get the bug where the Doom Ducky completely ignores the pillars then you are good.