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would irrationalize again
Night Act: Roams around, and on stage sometimes does similar act to day, once its off it will either clone Old Bonnie or Old Freddy/me.
If anyone wants to use this character, be my guest.
The Doctor.
A "Human" animatron, who is tall compared to the others, standing even over Foxy and Jack (I call the Puppet "Jack").
He wears a long cloak that goes to his feet, full fingered gloves, high boots, a plague doctor mask, and a wide tattered hat.
His item is a first aid bag, which he always holds within his left hand, but will put it down occasionally.
The first aid bag contains the items found in a standard first aid kit, along with instruments not common in first aid kits, such as surgical blades.
This animatron is programmed with extensive first aid knowledge, and has advanced enough technology in his robot body that he is stable enough to perform first aid safely.
His duty is to take care of any person attending the pizzaria, should they get injured.
Doctor is programmed with a "shy and curious" personality, in that he tends to only make his presence known if it's needed, and he often asks people friendly questions well he performs first aid on them, which is supposed to make the patient feel more comfortable well having their injury treated.
The Doctor mostly maintains this personality in the nighttime, but will slowly become more and more hostile in his dialogue if the player wards him off enough, as he begins to feel "insulted" for the player rejecting his services.
When he kills the player, he actually isn't intending to kill, he genuinely believes that he's actually helping you by "healing" you, but he isn't programmed for advanced surgeries, so he instead shreds your body, and you either die from the trauma, or blood loss.
Also, he desires to learn more about medicine, which could be a result of him becoming haunted, or somehow becoming self aware.
His desire to heal you is also a slight desire to simply learn more about medicine, not just helping you.
His "stage" is an office with a desk in the middle, and an examination bed on each side of the office.
When the Doctor is inactive, he sits in the chair at the desk, with his first aid bag on the desk in front of him.
Gameplay: The Doctor starts out the night sitting in his chair at his desk, and the player can view him from a camera in the corner of the office.
When he becomes active, he is first seen with his hands inside of his bag, whilst still sitting down.
When this is happening, you can faintly hear him reciting medical items, things such as "needle, thread, anti-biotics, rubbing alcohol, bandages, limb braces".
Once he is done reciting these things, the camera feed cuts out for a few seconds, with the sound of him zipping his first aid bag, and the player faintly hears something like "Everything seems to be in order" or "Let's go and practice some medicine, then".
After this point, he will no longer enter his office, and will navigate to the player.
When he is near, he will say things like "Are you feeling all right? You look a little pale", "I can help you if you aren't feeling well, heck, I know you aren't feeling well", "Come on, let me heal you, I promise it will only sting for a few seconds, then you will feel such relief", "Let me heal you, you miserable creaton!", "I only wish to practice real medicine, please let me try it out on you".
If he catches you, you see his hand wrap around your face, the screen cuts out, and you hear multiple screams from your character, along with cutting and the sounds of blood squirting.
You then hear the Doctor say something like "It's magnificent!".
It then shows a game over screen, with a body underneath a sheet on one of the examination beds in the Doctor's office, with blood seeping out of it.
If anyone who uses this character to roleplay wants to change what he says, or how he behaves, then go for it, I don't care.
EDIT: I am not saying they have to be realistic, but flying animatroics just aren't.