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https://brashmonkey.com/forum/index.php?/topic/3993-spriter-for-unity-50/
There is also SpriterDotNet for Unity, which alows actial playback and control of the Spriter animations while keeping them in Spriter format... which supports almost ever Srpiter feature, but I'm not sure if you can sort of hyjack and control specific bones etc. I suggest you contact its creator and check out its github page etc.
https://brashmonkey.com/forum/index.php?/topic/4477-spriterdotnetunity/