Nainstalovat Steam
přihlásit se
|
jazyk
简体中文 (Zjednodušená čínština)
繁體中文 (Tradiční čínština)
日本語 (Japonština)
한국어 (Korejština)
ไทย (Thajština)
български (Bulharština)
Dansk (Dánština)
Deutsch (Němčina)
English (Angličtina)
Español-España (Evropská španělština)
Español-Latinoamérica (Latin. španělština)
Ελληνικά (Řečtina)
Français (Francouzština)
Italiano (Italština)
Bahasa Indonesia (Indonéština)
Magyar (Maďarština)
Nederlands (Nizozemština)
Norsk (Norština)
Polski (Polština)
Português (Evropská portugalština)
Português-Brasil (Brazilská portugalština)
Română (Rumunština)
Русский (Ruština)
Suomi (Finština)
Svenska (Švédština)
Türkçe (Turečtina)
Tiếng Việt (Vietnamština)
Українська (Ukrajinština)
Nahlásit problém s překladem
There you won't have to do with "stupid AI" and you will need good strategy , reaction and skills to overcome a good player.Anyway the PRO way of playing face off is without gadgets and guns , only pistols and the points system makes you go after the other and you become the hunter , and the other the prey.
Hunter and Inflitration are ok too.Frankly i like how it's polished.They game is not horrible at all, just play face off with someone and you ll see the real challenge. It is true that this is not like its predecesors.For example i played chaos theory in co op with a friend.First 2 missions were great , the next ones were absolutely boring from my point of view.It''s not a bad thing tho to have some little action.Anyway they fixed that in Blacklist where u can choose ur style : ghost, panter or assault so any type of player can play his own style.
If I wanted to shoot myself through corridors of enemies, I wouldn't go for a stealth game. I will take a close look into the multiplayer.
Do I like it as much as ANY other Splinter Cell? No. No I don't.
It's still miles ahead of many other games out there.
Not the best, and actually the worst in the franchise (opinion), but not a bad game at all.
A bit Hollywood, really.
As you would expect, I played it as a shooter first. Later, I played it again and tried to do stealth as much as possible.
It's true that this isn't a pure stealth game like previous titles, but anyone who says that it's not a stealth game, wake up and stop whining. It's still a 80% stealth game, if player plays it right.
I also love the projected objectives and flashbacks. It keeps you in the moment without breaking action with cutscenes or UI overlays.
Conviction broke from the Splinter Cell mould for sure, but I think they got it right and have evolved into a game for many different types of players.
Also if you think pre-Convition games had brilliant AI and infallible stealth elements, you must be working on pure nostalgia because things like enemy AI had the potential to do some seriously stupid things, except far more slowly.
Newer Splinter Cells have so much more flexibility and *gasp* FUN for a wider audience while staying true to itself, if you choose to play that way. Play Conviction on Realistic and try to survive a gunfight without at least removing obstacles and gaining an advantage first via stealth.. its going to get rough. Unless you're skilled... and as a veteran to Splinter Cell you should be.
Maybe you're just so good at the stealth that the newer games don't push the envelope of that challenge for you anymore. But they are far from bad games, and Blacklist in particular is one of the best games I've played in the last year or two.
I really tried, I wanted to love it, but I just couldn't.
Conviction, Pandora Tommorow. Those are my personal top SC games.