Crimson Desert

Crimson Desert

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Frame Gen problem..
After the latest patch, frame generation is not working properly on NVIDIA graphics cards. There's significant image ghosting and oversharpening. Are you also experiencing this problem?

I have laptop with rtx4050, before the patch game works perfectly with fg on.
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i got a 5080 and got no frame gen at all said it was on but just getting real frames. Changed the global settings for dlss to recommended and it fixed the problem
I have the same problem with my 4060TI
I've disabled the in-game frame generation (I also have an RTX 4050) and instead I've gone into the NVIDIA app game settings for Crimson Desert and enabled Smooth Motion. Set your DLSS scaling to Quality, and use version 4.5. There's still some ghosting but it's significantly less than when using the in-game frame generation.
No problem here, in fact dynamic multi-frame gen is working flawlessly, getting an average of 250 fps, currently using DLSS 4.5 L on Balanced with RR enabled @1440p (5070 Ti running on latest game ready driver 596.36)
lossless scaling framegen stll work
Also occur on mine. RTX 5060ti 16gb.
DLSS 1440P 4.0 / 4.5 / 4.5L all with Quality, with no FG but got the ghosting.

Note: I am playing with my sibling account. I want to try the game first before purchase it by myself.
I also have the RTX 4050 and I have the same problem.
I used to get 80-90 fps on High quality, DLSS 4.5 L and frame generation 2, but now I'm stuck with 40 fps.
It's also weird that it looked awful after the new patch (30-40 fps, screen tearing and ugly textures), and suddenly, with the same settings, it looks and feels better, but the game says it's about 40 fps.
I'm scared that it'll go back to looking bad if I restart the game or if I go to a different place in the map.
4070ti doesn't work either after update my framegen it's not working
Dynamic framegen works fine on my 5060 ti 16GB. I was planning to delete the shader cache and redo it again but so far things are working fine with dMFG enabled.
I have an RTX 5070 Ti and I'm also having the same problem; even after changing the settings, FG doesn't activate.
I had the same issue with an RTX 5070 Ti. After resetting all my Crimson Desert Nvidia app settings, FG started to work again.
Same problem, not working rtx 5080
Originally posted by georges bataille:
I had the same issue with an RTX 5070 Ti. After resetting all my Crimson Desert Nvidia app settings, FG started to work again.
I changed the same as you and it still doesn't work
changing dlss override settings to use 3d app setting fixed it for me
Same problem, not working RTX 4060 ti.
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Date Posted: May 2 @ 6:47am
Posts: 62