Crimson Desert Enhanced

Crimson Desert Enhanced

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Gifts & Benefits - Collection Thread
Hey there, I figured out that gifting stuff to random NPC can be quite profitable as some random NPC give you actual useful resources especially in the early game. And named NPC like trader unlock their benefits faster by spendig the right gifts.

With random NPC be sure to push them directly to 100 Trust as only then you will receive a gift from them while otherwise it is rather unlikely you will encounter them again to complete trust.

So it may be nice to collect and share what kind of gifts NPC prefer and maybe someone even want to make a spreadsheet or something. Will edit my post with new information as I continue to gather them.

Here is what I figured out so far:


-- Named Saddler Traders (e.g. Bruna): --
Ores: +10 Trust
Benefits: Unlock new trade items

-- Renee (Hernand Btucher) --
Wine +10

--Beggars --
Spend Coin for +50 Trust, wait a few seconds to use R to spend another Coin, then use greet und you have 100 Trust and receive on of the following gifts:

- 5x Cloth
- 5x Small Bones
- 1x Bread
- 1-5 high priced insects (children beggars only)

Can be a good source of cloth in early game. Nevertheless as you only spend 2 coins for the gifts you always make a little profit with what you receive

-- Carpenters --
Food +10
Will give you random Boxes that are valuable themselves but can also contain recipes, seeds and more.


-- Mushroom Specialists, Herbalists, Apotecaries --
Any Herb +10

Benefits:
Random Herb 20x (so you effecively double your invest)
OR Sometimes its only 10x Herbs but a more rare kind
OR Ginseng Ingrident x3 (sells for a nice price)

-- Children --
Any Insect +10 Trust
Apple +5 Trust

Benefits:
1-5 High Prices Insects (give them low priced insects like fruits flys, receive high priced bugs that sell for at least 38 copper each)

-- Wandering Freesword --
Food +10
Benefits: Seems to always give you a container item that sells for 92 copper or can be opened to receive a random treasure map (don't know it there is more to obtain, did not open too many of them yet as I rather sold them)

-- Strangers: --
Food +10 Trust (Every Food gives the same amount, so just spend cheap food like grilled meat)
Ocher Jar +10 Trust
Watering Pot +10


Benefits:
I figured out that Benefits from Strangers highly depend on their appereance.

Most Townfolk gift you a random decoration item, mostly flower pots or silver wares with the latter selling for roughly 20 copper.

- All Giant (or Trolls? Don't know hwat they are exactly) NPC take thin leather for +10

- Strangers with animal hat (or in general a hunter-like appereance) often gift 15x Fleece or 15x Thick Hide (very useful, especially early game)

- Strangers that carry fruits or vegetables or in general look like farmers can sometimes gift you a watering tool that seems to buff your crop growth (did not unlock the ranch yet but got a tutorial information as I received the gift)
Farmers or "Workers" also take any Tools for +15 Trust

- Miners: Giants that look like Miners or carry an Axe can give you Ore.
If they don't take food as gift and instead take thin leather, they are miners.
Miners also take Pickaxes and Lanterns for +25 Trust

-- Peddler --
Food +10
Benefits: Take a look on their backpack. They mostly give you a certain amount of the same recource type that they carry (e.g. wood, leather, .... note that there is a chance to get high quality recources like fine wood)


-- Shakatu Soldiers --
Cooked Food +10
Benefits: Random Weapon
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Showing 1-15 of 27 comments
The Greymane Vendors all follow their world counterparts (Ronnie Innkeeper, Ed Stable Master, Conrad Collectables, Tanran & Alex Armourer and Blacksmith, etc etc) the Non Counterparts are Ben: Rancher (coins +5) unlocks Baby Pigs @100% and Kanu: Farmer (coins and recipes+5) unlocks new seeds.

The Non-vendors follow the Freesword counterparts with food, coins and gear.
dyers give random dyes
also cooked food for +10
Anyone maxed the Tanner’s Trust? Doesnt seem to be giving any bonus.
Anyone know what to give to Secret Shop npc?
i recommend using bunny mask for +2 trust gain from talks and gifts, also it has a socket for +3 trust gain as well
--Scholars---
Any kind of Bottle (Collectibles) +10
Will give random rare materials like Rubber or Mercury

--Fischermen--
Cooked Food +10
Wood +10
Benefits: Random Boxes containing Seeds, Recipes, Silver or Collectibles

-- Goldleaf Tradepost Traders --
Any Candle +10
Benefits: ???
Originally posted by OG skem:
Anyone maxed the Tanner’s Trust? Doesnt seem to be giving any bonus.

Yeah it seems like some NPC don't give any benefits or at least none that you can directly receive or see. But I also thought NPC like Ibano or Bremer didn't give anything and this is wrong as 100 Trust with them unlocks new livestock to buy in your camp. So you never know :D
How about the Grocer?
Originally posted by JasonTodd117:
How about the Grocer?
pretty good
Secret shop - max trust give them coin bags he will give you a fishing rod that reels in fish auto
Check this out.

The giant Scholars at the Scholatone Research center, if you give them hides and max out their trust, they will give you one of three things: Mercury, Brimstone and Rubber. All end game mats.
Some 100 Trust benefits I've noticed:
  • Certain City Shops will offer a contract you can buy (something like 15-20 silver) if you get them to 100 Trust. This allows your Greymane counterpart shops to sell their goods.
  • Farmer (Shop Vendor) went from providing Pumpkin and Wheat as goods to providing Tomatoes as well after hitting 100 Trust. A different Farmer shop one provided grapes after 100 Trust.
  • Egg vendor stocked barley after getting 100 Trust.
  • Apiary Vendor = Honey, Pumpkin, Apple, Raspberry. After 100 Trust added Beehives to the stock.
  • Glenbright Farm Vendor = Apple, Turnip, Flax, Cucumber, Beet. After 100 Trust added Sweet Potato x 40 to the stock.
Originally posted by Wasted_on_Grief:
Secret shop - max trust give them coin bags he will give you a fishing rod that reels in fish auto
Nice, I'll have to keep an eye out the next time I find one.
* miners in mining locations give you 10x Cooper, for literally trash like pelts and food
* scholars dudes give you 2x brimstone, powerful ingredient to craft the 12s no stamina consumption elixir
What do the unique-named greymanes give you? Anything specific/special?

Giving people named Dyer will give you a random dye.
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