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I agree!
How is EA supposed to min-max profits if they put work into the game to get as much fixed as possible and then release it? Then they can't use the sales numbers as a gauge for how profitable it would be to actually put more work into it.
Yes I know it's anti consumer, but I also know that that's just how it works and why it is that way.
FYI--Google 'How to get a refund for EA games'...a hyperlink will come up, and after you click a few buttons, you'll be about a minute away from getting your money back--or at the very least be in the process of getting it back. Have placed that link on multiple sites to help.
It remembers my game play save but all the graphics settings I change to high quality revert back to defaults.
The limit for how many sims, animals, NPCs etc was first on 1000 and later changed to 32000 over the years.
If the limit in the re release is only on 1000 it could explain why people's game crashes after a while playing.
Can someone please help me report this to EA so they'll get notified and might check it out?
I posted it on the official EA forums a minute ago actually.