Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Whearas having or not having Beshka may effect your dealing with sellswords. (May also be negative, but definately more interesting)
sometimes you have to let a few apples be eaten in order to save the tree.
I find myself making these kind of choices on TT's games a lot lately. I rely on common sense, rather than actual "saving/trusting" someone.
*SPOILERS FOR TALES FROM THE BORDERLANDS EP 2 AND TWD1*
*SPOILERS FOR TALES FROM THE BORDERLANDS EP 2 AND TWD1*
*SPOILERS FOR TALES FROM THE BORDERLANDS EP 2 AND TWD1*
*SPOILERS FOR TALES FROM THE BORDERLANDS EP 2 AND TWD1*
*SPOILERS FOR TALES FROM THE BORDERLANDS EP 2 AND TWD1*
At the end of episode 2 I chose to "trust" Jack and not Fiona because his plan made way more sense at the time(to hack the robots instead of blowing the damn ball with a grenade or something).
In the first episode of TWD1, however, the choice of saving Doug or Carley was much harder, because both of them were pretty much in the same situation(zombies grabbing them).
Here, Beskha's situation seemd more dangerous than just taking out 2 dudes(that without a doubt could've killed him, but still).