Game of Thrones - A Telltale Games Series

Game of Thrones - A Telltale Games Series

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SkleineX Jul 22, 2015 @ 10:31am
Arthur can stay alive ?
if you dont beat up Griff Arthur can stay alive ?
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Showing 1-15 of 18 comments
Drake Ravenwolf Jul 22, 2015 @ 10:34am 
No. I didn't touch Gryff.
However I cannot say 100% that he can't stay alive, cause I left the archers at Ironwrath, it might be possible for him to live if you take them with you... but it is a TTG so I doubt it.
SkleineX Jul 22, 2015 @ 10:35am 
I took him with me about he died and I did beat up Gryff :(
Silent J Jul 22, 2015 @ 10:36am 
Originally posted by DashRashh:
if you dont beat up Griff Arthur can stay alive ?

I didnt beat Gryff. Arthur died.
Erikon Jul 22, 2015 @ 10:49am 
Arthur dies regardless what you do
Kernelionel Jul 22, 2015 @ 11:11am 
Lol. Its TTG game...Everyone must die...you can only choose - sooner or later.
BRUVNUH Jul 22, 2015 @ 7:42pm 
I took him with me and didn't touch Gryff. Still killed. No clue how he was captured, they didn't bother to show or tell us. It made NO DIFFERENCE.
Silent J Jul 22, 2015 @ 7:46pm 
Originally posted by NameTaken798:
I took him with me and didn't touch Gryff. Still killed. No clue how he was captured, they didn't bother to show or tell us. It made NO DIFFERENCE.

This^ I've tried every possible combination of dialogue and actions to take. The end result is ALWAYS Arthur dies the same way and Gryff shows up at the port town miraculously cured of having his eye beaten out of his skull.
Silvashroom Oct 14, 2015 @ 3:18pm 
It's the power of plothole-Ramsay.
Originally posted by Roose Bolton:
and Gryff shows up at the port town miraculously cured of having his eye beaten out of his skull.

That bothered me no end. And as far as continuity issues go, that's a pretty damn obvious one.
Last edited by disconcertinglymoist; Oct 14, 2015 @ 6:37pm
Valravn Oct 14, 2015 @ 6:40pm 
You can't really escape teleporting Ramsay Bolton wiith Twenty of house Goodmen, it's not TTG it's Game of thrones canon.

What the hell am I talking about... It's just incredibly bad writing by TTG
Fisherman Joe Oct 15, 2015 @ 3:29pm 
There isn't a single decision you make which alter the course of events.

Except maybe Bloodsong, but it's made irrelevant in about 5 minutes.
Byz Oct 17, 2015 @ 7:42pm 
Originally posted by Spectre v13:
You can't really escape teleporting Ramsay Bolton wiith Twenty of house Goodmen, it's not TTG it's Game of thrones canon.

What the hell am I talking about... It's just incredibly bad writing by TTG

To be fair, this is terrible writing on the show's part as well. Ramsay is such a Villain Sue, for no good reason other than they want a replacement Joffrey.

It wouldn't be so annoying that they had him get in if they made the reasons more clear. For example, I left the Glenwoods at Ironrath. When I returned, we noted how it was abandoned- but there were no signs of a struggle, or a battle, or anything. What annoyed me the most was that Rodrick said it was abandoned, and yet there was this random horse standing in the background snorting. It just felt off. Had they left a few dead men or eveidence of an attack, it would make a lot more plausible sense.
Valravn Oct 18, 2015 @ 5:23am 
Originally posted by ApocalypticAddict:
Originally posted by Spectre v13:
You can't really escape teleporting Ramsay Bolton wiith Twenty of house Goodmen, it's not TTG it's Game of thrones canon.

What the hell am I talking about... It's just incredibly bad writing by TTG

To be fair, this is terrible writing on the show's part as well. Ramsay is such a Villain Sue, for no good reason other than they want a replacement Joffrey.

It wouldn't be so annoying that they had him get in if they made the reasons more clear. For example, I left the Glenwoods at Ironrath. When I returned, we noted how it was abandoned- but there were no signs of a struggle, or a battle, or anything. What annoyed me the most was that Rodrick said it was abandoned, and yet there was this random horse standing in the background snorting. It just felt off. Had they left a few dead men or eveidence of an attack, it would make a lot more plausible sense.

Well Ramsay was arguably worse in the books than the TV show so I guess that could be just a failure on GRR Martin's part.

Totally agree with you about the Glenwoods. I also left them at Ironrath just in case something like this would happen so I was seriously annoyed by the fact an event I went out of my way to avoid happening, happened anyway. Perhaps it was an oversight on Telltale's part because the next scene with Arthur would suggest there was a confrontation to capture him so there should have been bodies lying around. I almost want to go back and replay that part to see what happens when you take the Glenmores, but I won't because I know the illusion of choice will shatter even more.
PallyLIVE Oct 18, 2015 @ 9:09pm 
You didn't really expect a telltale game where decisions actually matter, did you? That hasn't been a thing since TWD season 1.
Orphy Oct 19, 2015 @ 12:42am 
Originally posted by Paladin Goo:
You didn't really expect a telltale game where decisions actually matter, did you? That hasn't been a thing since TWD season 1.

When did your choices ever really matter in TWD season 1? The only two times they impact anything but dialogue is 1) one of two possible characters hanging around for an episode longer (in which they do and say next to nothing) 2) who accompanies you in the sewers, which doesn't really make anything harder or easier.
Last edited by Orphy; Oct 19, 2015 @ 12:42am
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Date Posted: Jul 22, 2015 @ 10:31am
Posts: 18