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It would have been nice if the Maester could have been an option.
So, yeah, the traitor reveal was odd and underwhelming for me and seemed poorly thought out. Heck, I even like your suggestion of Talia being the traitor better than what we got even though I could never see her doing that (and she didn't actually take part in many council meetings such as deciding to save ryon or go after Gryff in episode 3)
It's just complete bs. I wish there had been 3 different outcomes, then I'd be happy. Duncan is the traitor if you were butt buddies with Royland, Royland is the traitor if you were butt buddies with Duncan, and the Maester is the traitor if you valued both men's opinions and treated them with respect because "YOLO lol" :p
the pit fighters story was useless as well, seeing as most of the 'army' died. just seemed like an excuse to have an extra filler fight scene with asher in the pit. had they made dany keep her promise giving asher the 2nd sons, they could have used that time to make a proper reunion between Rodrick and Asher.
back in episode 2, someone here complained the game was too sad, and no matter what you do, there is no sense of achievement. i agreed, but thought that would definitely change. after episode 5.... this ♥♥♥♥ is the most depressing game i've ever played! really hoping episode 6 makes this worth it
well i hope they do it proper and dont just give us same scenes and dialogeus with 2 different faces
You can see budget constraints and resource management crawling out of every screen in this game. It's obvious that money dictate and ultimately shackle the entire writing department, who are limited by all the limits animators and other game designers have (just like they do in every other Telltale game).
But hey it's a very tight environment for artists to work in, so it's an achievement of its own that the game is as good as it is. And I can appreciate that. It just doesn't come even close to the books or the show. The writing especially. But I still enjoy it for what it is.
I honestly laughed through their respective explanations when they were revealed as none of the things they've said made ANY sense whatsoever.
My suspicion is that the original idea was to make Maester the traitor (the bit when Griff beats the sh!t out of him for "not doing enough" makes a pretty decent case), but then again, I guess I'd actually have to watch some decent TV to expect logical twists rather than shockers made for effect
Duncan being the traitor didn't make much sense in my opinion.. After all he sent Gared to the Nightwatch only so he can find the North Grove. I guess Duncan would more likely be someone who'd never disobey the Foresters.. I'm glad I chose him as Sentinel, that way it made much more sense to me..
Both ways, the traitor says he did it to save the house. Sounds kinda odd to me, saving the house by betraying a Forester lord, pushing them into slavery. I guess Whitehill wouldn't have killed all of them, as they are better craftsmen and he needs their skill. But in the end, it would have meant that the Forester house basically lost everything. What kind of help is that..
Yeah that would get a C- in any freshman creative writing class.
I'm not a teacher (yet) but the writing would have to be absolutely terrific for this kind of oxymoron to get anything but an F