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With the theme of GoT the bad stuff happens first, and then some good things happen. So hopefully it's all good from here. They could've at least given us choice with consequence. Save Ethan, but lose Talia or Ryon sort of thing.
Soundl like The book and TV Show.
Outcast is an idiot who clearly has never seen the show or read the books. Might as well get mad at Star Wars because of all the space ships.
I knew right then, 30 minutes into the game, this was a game made by lazy uninspired ♥♥♥♥♥♥♥♥ and this was their story and it was going to be a ♥♥♥♥♥♥ one from start to finish. Nothing I did was going to matter. It was going to be filled with forced decisions and the small choices they gave me wouldn't amount to crap.
The writers are typical ASoIaF fanfiction writers, they latched onto the whole "everyone dies all the time/everything sucks" vibe and offered no balance. I heard the eneding is just a giant middle finger to the audience where your choices don't matter as well, so I'm glad I never paid for this game and dipped out early in episode 1.
the only Telltale game worth a damn is Wolf Among Us, IMO.
You know Telltale does bring some of this hate on themselves with the stupid spash screens about choices, but i still find it a laughable complaint. Did you think there was going to be 5 games in one, if every choice lead to a compeltely different set of circumstances the game would cost $100 for the development time and voice acting costs.
Dont like Telltale games, stop buying them, problem solved.
Sure you can play it without seeing it, but tons of information will be lost on you. It would be like watching the Clone Wars without ever seeing the Star Wars movies and wondering why somethings are the way they are. This game is DIRECTLY linked to the show moron. That means not knowing the show or books will directly diminish the level of entertainment. And those unfamiliar with George RR Martin's writing dont understand there is no such thing as prolonged happy in his world.
I thought it was great, that is why i am playing through it a second time using this account.
Also it doesnt show much intelligence to lash out and recommend a game by reputation only. What would NMS have to do with Telltale games.... Use your brain more.
I mean FFS why do you have over 100 hours in a game you hate, and that should take no more than 12 hours to finish? You let 10 friends play it? No you did not. You should seek mental health help.
No, it doesn't, and that's part of the problem.
Tyrion, for example, was born rich, got kidnapped, escaped, found love, won wars, headed a government, lost his love, lost his position, killed his father, and then stowed away on a boat.
Notice that while he had a larger proportion of crap to good, he did actually have good things happen to him and succeed at some things.
Let's contrast this with Asher who was born noble but starts the story as a mercenary soldier disavowed by his family. He's being hunted by other mercenaries. He meets up with his uncle who tells him to come home but bring soldiers, except that he has no soldiers, so he goes on a quest to meet Dany and persuade her to give him soldiers, he meets her dragon (at the cost of getting a companion burned) and she says she'll give him support if he does this one little task for her, which he does... but she renegs. So he goes to persuade some gladiators to make an army, which he gets about 8 men as compared to the minimum of let's say 100 for the purposes of actually conducting a war. He arrives to an ambush, where most of them seem to get killed off. Presuming he lives through the ambush, his brother dies and he's suddenly lord with a war on his hands with his ex-girlfriend's family. Whether he tries to make a dynastic marriage or just plans to kill them all, he ends up in a battle where his mother is killed, his top advisor is probably killed, and he loses his home, and at least one of the villains gets away to kill him another day.
The proportion of good stuff to bad stuff is much much worse than the books. And in fact, the Tyrion stuff covers about 4 books of good and bad stuff, whereas there's so much bad stuff jammed into just one season (equivalent to 1 book) of this game that the game is a significantly worse situation.
So, NO. This does not sound like A Song of Ice and Fire at all. That's a bleak world. This is a Sisyphian world.
Your comparison is disingenuous, those things you mentioned happened over 6 ♥♥♥♥♥♥♥ seasons. If the show was the game, season one was not much different from this game. The Starks went from Wardens of the North to displaced traitors. You are not applying critical thought at all. You ♥♥♥♥♥ about this game spaning a single season of shows and then compare it to a story that took 6 seasons to tell. False arguments much dude.
Being approved by Martin means absolutely nothing to me. I have no idea what involves and, nothing about that makes the game good. Nothing about being approved by Martin makes the developers' decision to remove chocie from the players' hands and railroad players less lazy. When you make a game that already pushes gameplay to the side and focuses on decision making and choices you better make sure those choices are plentiful and meaningful.
Nice that you find the complaint laughable, it's a legit criticism no matter how much you're laughing.
Did I think that? Yes. considering that the game literally consists of nothing else but choices and small cutscenes. For the price? Yeah I kind of did. If you're going to do such a half assed job on choice then you may as well make a more interactive game in other areas. The entire reason this game skimps on action is to make room for choice and branching decisions so what's the point if we get neither? And if they need to raise the price to the standard AAA $50USD ($100? Really dude?) to get a quality game, then that's better than wasting everyone's time with a weaker product.
And my personal favorite fanboy cliche. "Don't like it, don't buy it". The laziest deflective fallacy of them all.
First off I didn't. So mission accomplished.
Second, I can still talk about it. Which is really what everyone of you mean when you use that line. What you really mean is "Don't like it, shut up." Not buying and not criticizing are not mutually exclusive.
Third the problem isn't "solved". The problem is still there. I just ignored it.
Lastly, don't like what I have to say? Don't read it. Don't respond. Take your own advice.
This is basically an amateur's fanfiction of the same world. Where they latch on to one aspect that gets overhyped and do a hamfisted job of overepresenting it. One of the reviews puts it best:
So if you're right and Game of Thrones is literally nothing but choices that don't matter and fatalistic disaster, then why make a Telltale game full of choice and decisions based off of it? Why accuse everyone complaining of not getting the series when the developers were the ones who never got it in the first place?
Telltale games have horrible gameplay but we put up with it because the tradeoff is a narrative shaped by our actions. At least that's how they sell their games. But they don't seem capable of actually following through on that premise and we just get their story with QTE's.