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报告翻译问题
Wolf Among Us first espoide wasn't boring. Your logic is, it takes more espoides to be fun. It can't be enjoyable by itself on its own espoide. That makes no sense.
My logic is that the espoide by itself is boring..oh wait, it takes another espoide to make it not boring. Does that magically change how boring this espoide was. No. I'm not talking about the game as a while. I'm talking about espoide.
If your only suggestion is that it takes more espoides to make it fun. Then that makes no sense.
Do not waste time arguing with fanboys and the likes of them.
Yes, I fully agree that the choices mattered little, if at all. Which is a sham going by what they advertise on the store page.
The graphics are cool, some parts of it are great. Yet the choices so far matter little. It's the same outcome, no matter your response. It's almost like they are rushing this game to get game of thrones. So far I think majority agree's not an impressive game so far.
Because we've only seen the first ♥♥♥♥♥♥♥ episode!
This arugment doesn't make sense. A game can only be entertaining and impressive if we play all the espoides tougthier. In the wolf among us, that espoide their first one, was really good. I think you are blindly ignoring, we don't like it and your excuses are not logical.
I think you're ignoring the fact that in TWUA your choices still didn't matter in the first episode. (PS: I think you get to decide wether a total of 2 people die in the first episode this time. We'll see if it actually ends up making a difference or not)
Point is, it was entertaining.
This espoide wasn't. I'm sure I'm not only one feels this way.
[SPOILERS]
You and the other guy go out the window and fight no matter what.
The girl dies weather or not you give her the money, and it only means you may not have money later. (perhaps the equivilent to the bullet you could have fired at that one guy or could have saved for a later time)
But this one wasn't good in my opinon.
I was entertained the entire time. I've given up on choices actually mattering in games, especially telltale games. I just see the choices as the "flavor" you want your experience of the game to be.
Example: You can make your character a giant ♥♥♥♥ or make him a somewhat decent guy. The same events will happen no matter what your choice is, but it helps set the tone you want the game to have.
To be I found it entertaining. Sure it's not what some people wanted but I continuously wanted the episode to keep going and not stop. Not all games do this for me and this was evident in the original borderlands in which I just played it to get to the story rather then the actual gameplay which involved grinding
I liked how we got to see and play two different people with two different personalities
That being said here you could decide people's life's much like TWAU did soo far