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got problems running this game. it works for 10 to 15 minutes, sometimes longer. suddenly it crashes (no specific point) and my system restarts. i`ve tried different graphic settings but it doesnt make a difference.
graphics is ati radeon hd4800 series.
thanks
thank you for helping me windowed mode makes it work.
What it needs
Predator mode with 3 or 4 friends is (at times) super fun. Fix what I listed above, and you have hit. Like I said tons of potential here!
Knife combat is super sketchy.
the game does not start on Windows 7. the configuration window opens, i can adjust anything and all is fine. but after pressing "Play" the system hangs. the screen stays white and after a mouse click the system crashes. i have uninstalled the game and redownloaded again.
the firewall and the antivirus prog still turned off and it still does not work. if the game hangs/crashs i see in task manager that it consumes 30% of my cpu power and steam counts this "waiting time" as "play time".
so it works but i can not play.
i run this game as admin. verifying integrity of game cache has detected no error or defected files. directX 11 is already installed. what can i do? can someone help me? thanks for your help
Not sure, have you tried updating you GFX card drivers, and have you tried other games recently to see that it's not a common issue on your system?
i currently have 64 steam games and 4 independent games. all without errors up to 5:
- Dungeon Nightmares II : The Memory
- F.E.A.R. 3
- Miscreated
- The Park
- Shark Attack Deatchmatch 2
all of these are steam games! the support can't help me i think
these 5 games cause the same problems as described. In the forums of these games i've
already written but nobody comments. in google i found no help too. i suspect the problem
is with DirectX or Direct3d, but don't know how to check or fix it. any ideas??
thanks for your help
under the Shark Attack folder (eg. Steam\SteamApps\common\Shark Attack Deathmatch\Shark Attack Deathmatch 2_Data\ )
take a look at the output_log.txt file (if there is one)
that might have some more info to help you.
Initialize engine version: 4.7.0f1 (9c73fd3cda99)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: NVIDIA GeForce GT 740M (ID=0x1292)
Vendor: NVIDIA
VRAM: 1996 MB
Begin MonoManager ReloadAssembly
Platform assembly: D:\Games\Steam\steamapps\common\Shark Attack Deathmatch 2\Shark Attack Deathmatch 2_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\Games\Steam\steamapps\common\Shark Attack Deathmatch 2\Shark Attack Deathmatch 2_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\Games\Steam\steamapps\common\Shark Attack Deathmatch 2\Shark Attack Deathmatch 2_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\Games\Steam\steamapps\common\Shark Attack Deathmatch 2\Shark Attack Deathmatch 2_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\Games\Steam\steamapps\common\Shark Attack Deathmatch 2\Shark Attack Deathmatch 2_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\Games\Steam\steamapps\common\Shark Attack Deathmatch 2\Shark Attack Deathmatch 2_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\Games\Steam\steamapps\common\Shark Attack Deathmatch 2\Shark Attack Deathmatch 2_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading D:\Games\Steam\steamapps\common\Shark Attack Deathmatch 2\Shark Attack Deathmatch 2_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: D:\Games\Steam\steamapps\common\Shark Attack Deathmatch 2\Shark Attack Deathmatch 2_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading D:\Games\Steam\steamapps\common\Shark Attack Deathmatch 2\Shark Attack Deathmatch 2_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: D:\Games\Steam\steamapps\common\Shark Attack Deathmatch 2\Shark Attack Deathmatch 2_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\Games\Steam\steamapps\common\Shark Attack Deathmatch 2\Shark Attack Deathmatch 2_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\Games\Steam\steamapps\common\Shark Attack Deathmatch 2\Shark Attack Deathmatch 2_Data\Managed\MouseLibWin.dll (this message is harmless)
Loading D:\Games\Steam\steamapps\common\Shark Attack Deathmatch 2\Shark Attack Deathmatch 2_Data\Managed\MouseLibWin.dll into Unity Child Domain
Platform assembly: D:\Games\Steam\steamapps\common\Shark Attack Deathmatch 2\Shark Attack Deathmatch 2_Data\Managed\ProMouseDll.dll (this message is harmless)
Loading D:\Games\Steam\steamapps\common\Shark Attack Deathmatch 2\Shark Attack Deathmatch 2_Data\Managed\ProMouseDll.dll into Unity Child Domain
Platform assembly: D:\Games\Steam\steamapps\common\Shark Attack Deathmatch 2\Shark Attack Deathmatch 2_Data\Managed\XInputDotNetPure.dll (this message is harmless)
Loading D:\Games\Steam\steamapps\common\Shark Attack Deathmatch 2\Shark Attack Deathmatch 2_Data\Managed\XInputDotNetPure.dll into Unity Child Domain
- Completed reload, in 0.072 seconds
desktop: 1600x900 60Hz; virtual: 1600x900 at 0,0
<RI> Initializing input.
<RI> Input initialized.
Platform assembly: D:\Games\Steam\steamapps\common\Shark Attack Deathmatch 2\Shark Attack Deathmatch 2_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\Games\Steam\steamapps\common\Shark Attack Deathmatch 2\Shark Attack Deathmatch 2_Data\Managed\Boo.Lang.dll (this message is harmless)
Platform assembly: D:\Games\Steam\steamapps\common\Shark Attack Deathmatch 2\Shark Attack Deathmatch 2_Data\Managed\System.dll (this message is harmless)
what do you mean?
in the latest update we fixed the issue when typing a message and pressing Y it would Mute/Unmute your microphone.
Also we think we fixed the resolution issue where on certain PC's on certain resolutions they couldn't click on items in the menu (if someone can verify that it works now that would be great).
Overall performance has been improved quite a bit, so it should run better on more PC's.