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I played the hell out of this game when I was 14 and revisiting it 15 years later (prepping for the stream/general Anniversary Edition community), I have had a blast with it. There is so much I just completely forgot about. Really, I just remembered the innovative combat system and colorful cast of interesting characters. But back then, I had a small handful of games and I MASTERED them. I think this stopped around the 6-7th gaming generation.
Now, gaming as a busy adult with a 300 game large Steam backlog of unfinished (untouched) games and an enormous pile of sealed JRPGs from the last 10 years, I find it really difficult to plow through 100+ hour RPGs and master them like I used to. Of course, I still like them, but my backlog grows every time I attempt to tackle one. More often than not, when the end goal is in sight, I start to dash toward it with reckless abandon. Achievement-hunting is tough to justify, especially when a game requires you to replay it 3-4 times and max out... everything >_<
Just my thoughts and how my tastes/priorities have changed over the years. Even with my giant backlog, I think I might just find time to sink 30+ hours or so into seeing this classic to the end again.
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...Chrono Trigger?
Time is not an indicator for the quality of a game. Not at all.
Chrono Trigger had ng+, lots of different endings (something like 20+), you could always select ng+ from the same slot and end the game in whichever ending point you wished. It had a massive replay value, and it made sense to level up to the max, hell it even made sense to max out some of your stats by farming the +1 items ;) Chrono Trigger is one of my all time favorites, and if you're providing CT as an example of a game which is good despite being short, I'm starting to wonder if we are referring to the same Chrono Trigger. I probably spent like 300 hours in Chrono Trigger, and that's only in my original save file, which I lost and then replayed the game a couple more times after that.
In a world of people who enjoy good old school jrpgs ;) I totally understand a different view. There are many people who prefer different types of games and I totally understand that, there's nothing wrong about it. However, the mainstream idea of gaming is not the only one and you also need to understand that.
I'm not sure what's the percentage of players who enjoy long rpgs (and long time with 1 game in general) but I don't think I'm sole person with this approach ;)
Oh well, guess I'll enjoy the game then move on.
But instead squenix splitting up their games into pieces and making FF13 6 times all while forcing their decent games to handheld so they can put all the money into the crap on "console".
Welcome to the new age the games that deserve attention don't get it, we lucky we even got this anniversary edition the way things are going and Gung Ho actually cared enough to fix it after launch unlike most devs nowdays.
Ummm? You may have missed a major 'After the Credits" bit. Wait them out. Afterwards you get control of one of the Player Characters and get to re-visit everywhere and talk to every NPC to see how the world changed. It's rather charming.
Sadly no. It's not a FF game, which is of course the gold standard.
Pro's; It is a delightful if fairly by the numbers JRPG with all anime type tropes and stock characters extremely well executed. It is fun. It is charming. If you are fans of the genre it is a great game and a nice piece of gaming history. It was one of the two Great JRPG's on the Dreamcast (The other being Skies of Arcadia)
Con's; It's an early example of the more streamlined linear gameplay that is more dedicated to the story. In Final Fantasy terms it is much closer to FF XIII than FFIV if you get my drift. It's not an open world game.
It's still a well executed and extremely fun game. The combat is one of the better turn based systems ever put in a game (so much so that Squenix more or less borrowed it for some later offerings). It's a fun play through. I am loving it, but I will confess much of that is probably nostalgia for how much I loved it back on my Dreamcast.
This is actually a superb "entrly level" JRPG. It is a good way to introduce a friend or family member to the genre, and get them accustomed to many of its tropes, concepts and grinds, without it being too overwelming. It is a good entertaining JRPG that they can finish. That they won't abandon in frustration after 50 hours of grinding giant spiders and such. The story will suck them along and keep them interested enough that they want to see the end, and it isn't really that long. Maybe 40 hours.
It's just a personnal opinion, but to me this game did not age well and is atm at a subpar spot jrpg wise. (it won't age well either :) )