GRANDIA II HD Remaster

GRANDIA II HD Remaster

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OnxTincT Dec 13, 2015 @ 2:41pm
Stuttering problems
I have a weird stuttering problem with the game . I know it is suppose to run on 30 fps but my game is stuck on 26-27 fps with whatever settings i set with stuttering frames every 3 seconds or so.

I use a
Windows 10,
I7 920 @ 2.67ghz ,
geforce 580gtx ,
18 gig ram.

NO its not a laptop and NO i do not have an integrated gpu. I tried Vsync on/off from both configuration tool and nvidia control panel. It is also set to maximum performance and i tried the vsync adaptive and adaptive (half-refresh) and nothing worked. i also get that stuttering problem with 26-27 fps in fights with/without the 60fps setting checked. I have tried many Resolution from any aspect.
Last edited by OnxTincT; Dec 13, 2015 @ 2:41pm
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Showing 1-15 of 15 comments
LT NitkoL Dec 14, 2015 @ 6:29am 
I got the same problem too....

Win10
i5 4670k @ 4.4GHZ
GTX 780
8GB RAM
OnxTincT Dec 14, 2015 @ 2:16pm 
I've also contacted Gungho and they told me to try to change my screen resolution on windows ( i tried 4 different resolution .. 2 higher and 2 lower ) . Didn't work and they said i should check this forum for answers and no one seems to talk about it. I am sad. :yawning_creep:
GungHo America Dec 16, 2015 @ 3:19pm 
In addition to the steps you have listed, some fans have mentioned their performance greatly improved after disabling shadows.
OnxTincT Dec 16, 2015 @ 3:21pm 
i tried it . Didnt do anything . i even tried to turn everything off. FPS still between 26-27 fps with stuttering.
Wakkowarner Dec 29, 2015 @ 8:11pm 
I'm getting this problem, too. This needs to be fixed.
goshisanniichi Jan 1, 2016 @ 12:35am 
Same problem... game starts out smooth for a few minutes and gets progressively worse. At first it seemed like the stuttering would only begin after I'd been in a battle in the game, so I turned 60fps Battles off... at first it seemed to fix it, but eventually it came back a got progressivly worse and worse as it had previously done. I also attempted different resolutions, minimum and maximum, and there's not noticeable difference between the two, the framerate slowly drops. It *seems* like there's either memory leaks or memory fragmentation eventually leading to issues or an accumulation of rounding error in the timing of the main loop... I opened it up in my debugger, with fingers crossed, to see if I could dig a bit deeper to find anything, but without symbols there's not much I can do, I'm not as comfortable with x86 as I would like to be... Although watching Task Manager while the game is running, the memory usage slowly rises as I'm playing, which makes me suspect a leak, but that seems unlikely for a game that was originally written for a console, although I couldn't say for sure, I don't know how much was changed from the original code.

Another thing I noticed, is that the stuttering seems to get much worse after any point when the player loses control of the camera, like during a story scene or a battle, so I'd suspect the issue has something to do with that transition.

>> If others are also having this issue, try disabling MSAA, if you're running it.
>> It gets much better when I disable MSAA, but there's still a stutter that looks like a model matrix is incorrect for a few frames even though the framerate is pegged at 30fps out of combat or 60fps in, at 5120x2160. I had been running 8x MSAA at 5120x2160, and it would run 30/60fps at first and both would slowly drop, with it off the framerates stay at 30/60fps, but I still get that slight, and somewhat more tolerable stutter.

Win10 Pro
i7 5820k OC@ 3.6Ghz
GTX 980ti
32 Gb Ram.
Game is installed on an SSD.

Stuttering is there whether I'm running at 5120x2160 or 1024x768, with MSAA maxed.
OnxTincT Jan 3, 2016 @ 2:08pm 
Found how to fix my stuttering. Used the Nvidia Control panel settings to bypass graphics settings from the game.

In the 3D settings

Anisotropic filtering: 16x
FXAA: on
Antialiasing mode : Override any application setting
Antialiasing setting: 32x CSAA
Antialiasing transparency: 8x (supersample)
Cuda: all
Maximum pre-rendred frames: 1
Power management mode: prefer maximum performance
Anisotropic sample optimisation: off
negative LOD bias: clamp
Quality: high quality
and on on everything else and auto for threaded optimisation

With that got my stuttering fixed. you can probably lower some settings for some pc's
zazy Apr 6, 2016 @ 1:12pm 
Hi OnxTincT.

I have tried your recommended configuration, but It doesn't work for me :(
I feel swindled, because it was a gift and I can't request my money back.

zazy Apr 7, 2016 @ 1:13pm 
Oh, my god!
OH MY GOD!

Anyone has tried to run it using administrator privileges? Because the stuttering problems dissapeared.

In the past I had the same problem with the game "Rainbow Six Vegas", because the developers (Ubisoft) thought that It was a fantastic idea to have the Steam client running with administrator privileges. Yes, because they're worth it.

In this case the problem it seems to be the same. Well, the same, the same, not. Because "Rainbow Six Vegas" didn't run it with limited privileges.

If you are having some stuttering problems with "Grandia II", run the Steam client as an administrator. Maybe you could have some good luck.
OnxTincT Apr 7, 2016 @ 2:04pm 
that's good news. 2 advice in 1 post :P. Hopes both helps !
Wakkowarner Apr 7, 2016 @ 3:46pm 
Running it as administrator still didn't fix the issue for me :P
zazy Apr 8, 2016 @ 3:48am 
Originally posted by Wakkowarner:
Running it as administrator still didn't fix the issue for me :P

:( :steamsad:

Wakkowarner Apr 6, 2017 @ 3:43pm 
I know it's a bit late, frankly I've lost interest in the game altogether at this point, but disabling my anti-virus seemed to help minimize the framestuttering.
OnxTincT Apr 7, 2017 @ 11:07am 
also forgot to say that pre-rendering frame at 1 was what helped actually XD
Last edited by OnxTincT; Apr 7, 2017 @ 11:08am
BONKERS Apr 10, 2017 @ 5:05pm 
Pre rendered 1 or 2, use 1/2 refresh vsync (No adaptive), add an additional 30FPS or 60FPS cap from outside the game from RTSS or Nvidia Profile Inspector.
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Date Posted: Dec 13, 2015 @ 2:41pm
Posts: 15