Substance Designer 5

Substance Designer 5

Kamil Aug 19, 2015 @ 12:50am
Glass tutorial request
Any one know how to set up materials to get glass material ?!
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Showing 1-7 of 7 comments
Darknoodles Aug 19, 2015 @ 2:47am 
If i'm not wrong, currently, the integrated PBR shaders don't support transparency and refraction, but you can try with the Relief sha---

Ok i just read the patch note while i was typing, and they added tesselation and transparency to PBR ^^
So you normally just should have an an output marked as opacity and send in a greyscale.
Otherwise try with transparency/mask output.
Not sure about refraction will work though
Kamil Aug 19, 2015 @ 4:27am 
Originally posted by Darknoodles:
If i'm not wrong, currently, the integrated PBR shaders don't support transparency and refraction, but you can try with the Relief sha---

Ok i just read the patch note while i was typing, and they added tesselation and transparency to PBR ^^
So you normally just should have an an output marked as opacity and send in a greyscale.
Otherwise try with transparency/mask output.
Not sure about refraction will work though


i tried with similar proces but resualt in engine was strange mayby i must try to make shader inside engine not in substance... but thanks for the answer
Darknoodles Aug 19, 2015 @ 4:36am 
I just gave it a try, in fact, the material becomes transparent, but it has no refraction yet.
You can still work in SD for the main mat, the adjust the refraction in engine.
Kamil Aug 19, 2015 @ 4:39am 
Originally posted by Darknoodles:
I just gave it a try, in fact, the material becomes transparent, but it has no refraction yet.
You can still work in SD for the main mat, the adjust the refraction in engine.

Good point thanks
wesm Aug 22, 2015 @ 8:38am 
We don't support refraction, but you can use transparency. You need to add an opacity channel and switch the shader to PBR transparent.

Cheers,

Wes
265lutab Jan 12, 2016 @ 4:15am 
A glass tutorial would be awesome.
Allegorithmic Jan 13, 2016 @ 7:39am 
Hey since Substcance Designer 5.3, you can easily render glasses with Iray ;-)
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