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My "VRM Required Bones Assignment" Setting:
https://imgur.com/a/oO2UK4K
(The following content was co-created with GPT.)
If your model doesn't have a "Hips" object or it's not being detected, here's what you can do to fix it:
1. Install the VRM Add-on for Blender:
Download the VRM Add-on for Blender.
In Blender, go to Edit > Preferences > Add-ons, then click Install and select the downloaded ZIP file. Make sure to enable the add-on after installation.
2. Switch to VRM 1.0:
After installing the VRM add-on, press N in Blender to open the side panel.
Navigate to the VRM menu, and in the settings, convert your model to VRM 1.0. VRM 1.0 has more lenient requirements for the bone structure and should resolve the issue with missing "Hips".
3. Assign the Hips Bone:
when the setting is VRM 1.0, the "VRM Required Bones Assignment" has more relaxed bone restrictions, and "Hip" does not need "real hip"
in my example:
hips : グルーブ
If your model doesn’t have a bone explicitly named "Hips," that’s okay! In VRM, Hips acts as the parent node for the character’s root movement, and it doesn’t necessarily need to be named "Hips" in your model.
Hips
├── Spine
│ └── Chest
│ └── Neck
│ └── Head
├── LeftLeg
└── RightLeg
So as long as the Hips node is bound to something close to the torso position and serves as the "relative parent node," it should be fine
Good luck~!