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If you have multiple videos you gonna have to select all of them and then disable resample for all of them.
Resample in most cases creates that ghost frame effect you just shown in that picture.
Not to mention that it can mess up even cleanest quality videos and blur them too.
I have no idea in what cases you can use resample for but for most cases it should be disabled by default.
Every single tutorial I ever watched said to disable resample first, even when they aren't talking about that function specifically.
PS I heard that on 14 versions resample is better but I don't know myself.
Sometimes I wish they didn't removed some stuff that can be find only in vegas pro. It makes sometimes difficult to iron out any problems.
The non Sony codec would take an enternity to render out, so I suppose I'll stick with the sony codec, trying 59 fps atm. Not sure if it really looks any better, but I can't see it looking worse. Capturing/Editing/Rendering 4k footage is such a pain, it's no wonder there's not many true 4k gameplay videos
Youtube's reencoding. I usually record on 1080p and when I recorded one gameplay with some fast motion (specially if game has horrible pop in) on youtube it would present itself is blur artifacts while on original video it's much more clear.
Video such as that needs more bitrate desperately or at very least slower reencoding for better quality if nothing else.
Don't know what would be if it was 4K encoding I only know that on higher resolutions it allows more bitrate.