Children of Morta

Children of Morta

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RyuSora Sep 12, 2019 @ 1:14pm
Is the game that short?
i just finished the last boss, and started grinding to finish the book and the workshop... and well thats it, i have done all of those things and now i am just grinding some achievments... i was expecting more content more dungeons and etc, is there any secret dungeon or something?

My chars are extremely overpowered even on the last dungeon is a breeze now...
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Showing 1-8 of 8 comments
ventiska Sep 12, 2019 @ 1:26pm 
How many hours did you spend? :)
[Wahr] Eogard Sep 12, 2019 @ 2:00pm 
It's a 20€ game for 15-20 hours of gameplay so it's decent in that regard
Phirestar Sep 12, 2019 @ 2:13pm 
There are a bunch of secret lore entries to be found within the various dungeons. I’m not sure what else, if anything - still playing through it myself.

But otherwise, as mentioned above, the game offers the appropriate amount of content for its price. Contrary to the community tagging, it’s not a traditional roguelike / roguelite that offers hundreds upon hundreds of hours of replayability. (I would’ve also made more sense to label it as “mystery dungeon” instead, I feel.)
DocThunda Sep 12, 2019 @ 2:50pm 
I beat the game at 14 hours with about 18 going on 19 to level all the family members. However with no new game plus or a way to get a substantial amount of XP its a real grind fest and Im kinda bored. I wished it was a traditional roguelike with more replayability
quwebs Sep 13, 2019 @ 2:15pm 
To me I think part of the reason the game may feel a bit short is the fact that the final level is just a boss fight. I had anticipated fighting through a few stages leading up to the mountain god's throne room instead of just clicking a portal and showing up at his doorstep. There's an abruptness to it that doesn't really follow the flow of the rest of the game (choose a level -> fight through some stages -> fight the boss at the end of the last stage)

Reading that now I realize it sounds kind of silly... I mean yeah if the game had a few more stages as I described it would literally be a longer game, but I hope you get my point: to me it feels somewhat short due to the abruptness of it more so than lacking fun content.
Nikagor Sep 13, 2019 @ 3:03pm 
Originally posted by quwebs:
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Reading that now I realize it sounds kind of silly... I mean yeah if the game had a few more stages as I described it would literally be a longer game, but I hope you get my point: to me it feels somewhat short due to the abruptness of it more so than lacking fun content.

I actually don't think so, I would have liked for the family members to get "knocked out" with more then just the mountain god deus ex machina, how about facing the weaker bosses once again and slowly getting the family back together to strike at the mountaingod at the end together as a family.

Keep the whole "spirits helping agaisnt the darkness" thing but make it a little more meaningful.
Mojo Jojo Sep 13, 2019 @ 5:27pm 
yes very short.... they actually reused area 3, for a shorter 1/2 mission to act as area 4, THEN rather than have a really challenging area that leads to the final boss, they just bypassed it and you go straight to the final boss who is easy as ♥♥♥♥.

I really cant believe they did this. After such a superb start and mid game, they just not shoot themselves in the foot, but the blew the whole foot and leg off. Why they did this to their project i will never understand.
Archimonde Oct 3, 2019 @ 8:49pm 
I've finished it in 5:30 hours. Only played with 2 characters. Found it way too short, especially considering all the time it took to release.
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Showing 1-8 of 8 comments
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Date Posted: Sep 12, 2019 @ 1:14pm
Posts: 8