KeeperRL

KeeperRL

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PTLANS Nov 29, 2020 @ 4:44am
[Suggestion] Change Spell Lists
I really do love the game but this has been bugging me for a while now. What is with the spell lists? I know I've complained about wizard keepers recently but it just seems like most spell casters are grossly underpowered. The High Priests are powerful enough but the witch, the elementalist, the wizard keeper, elf/dark elf lord, shaman, etc. they're all in need of some tlc. As they are there's no challenge to spell casters whatsoever and very little variety.

The elementalist needs more elemental spells than just one. I was surprised to see they can't summon elementals or utilize more than a single elemental spell.

The witch seems pointless as is. Not a legendary crafter for the lab, no spells, little attack/def, I don't get it. Blindness, Slow, Polymorph, Heal, Levitate and legendary lab crafting are what the witch needs.

Vampires should summon bats at first then a wolf pack later, a lesser charm spell like the succubus' effect, levitation as a spell, speed buff and teleport.

High Priests of Adroxie should summon skeletons or a hand of adroxie. An aura that buffs undead and spells like fire ring (like the elementalist), heal, weaken, slow, buff defense, insanity.

The elf lord should summon a tree spirit, heal self, heal others, magic missile, speed, def/attk buff.

The dark elf lord should summon a golem, create an area of darkness, heal self, magic missile, speed and teleport

Shamans should summon random animals, heal self/other, summon spirits, root enemies (like spiderweb traps), cure poison

The Keeper wizard NEEDS fireball, summon devil (lesser), shield, speed, magic missile, adv/teleport, heal self/other, cure poison.
Originally posted by Michal Brzozowski:
That's very helpful, thanks! Most spell schools have been half-done for a while, I've made a note to expand them for the next patch. Good idea with the legendary lab crafting for witches.
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Michal Brzozowski  [developer] Nov 29, 2020 @ 12:45pm 
That's very helpful, thanks! Most spell schools have been half-done for a while, I've made a note to expand them for the next patch. Good idea with the legendary lab crafting for witches.
Desolator Oct 6, 2021 @ 7:22am 
I don't know if I agree with shamans needing a buff. The gobbo shaman I got summon a dragon spirit that just wrecked everything in sight. A group of just a couple of them could clear most maps by themselves.
Semi related: human priests don't seem to do much beyond possibly healing angels? Seems super weak compared to the gobbo ones. Consider giving them a summon [angelic spirit] or something as well
ThePaleKing Mar 16, 2024 @ 6:39pm 
I do hope he's still going to improve the magic at some point, these were some neat ideas
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