KeeperRL

KeeperRL

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Pexaan Mar 4, 2024 @ 9:25am
Question Regarding the minions
Is there any system in the game that makes them feel alive? like talent system for individual minions or promotions or something similar that would differentiate one minion from the other if they are the same species ?
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Calanor Mar 4, 2024 @ 10:07am 
Some might enter the game with some special trait or bonus, such as being able to see in the dark, having an increased potential for melee, ranged or magic combat, or perhaps just having a wolf companion tagging along. Some might have flaws as well, whereof a few can be quite serious like being blind, crippled or insane.

As a Necromancer, you can tailor your minions' abilities by using different balsams on the corpses you bring to "life".
Pexaan Mar 4, 2024 @ 10:10am 
Originally posted by Calanor:
Some might enter the game with some special trait or bonus, such as being able to see in the dark, having an increased potential for melee, ranged or magic combat, or perhaps just having a wolf companion tagging along. Some might have flaws as well, whereof a few can be quite serious like being blind, crippled or insane.

As a Necromancer, you can tailor your minions' abilities by using different balsams on the corpses you bring to "life".
oh that is awesome, ty
Raskalnikov2000 Mar 4, 2024 @ 12:15pm 
There is actually quite a bit of customization that happens as your dungeon evolves. You don't have much control over their individual skill development, but they do get better, and there's a huge amount of customization around the items you provide for them. Minions who have a lot of success will also start to require better living quarters in order to continue to move forward. You start to become attached to your powerful veterans, which allow you do take on harder challenges, but also hurt more when they are lost.

I also find it valuable to rename some of them as they begin to separate from the crowd. Helps the whole place to have a stronger feeling of "being alive."
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Date Posted: Mar 4, 2024 @ 9:25am
Posts: 3