KeeperRL

KeeperRL

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YorKarma Jan 29, 2023 @ 9:10pm
Finding them baddies
Any tips on finding the Baddies? So far I clean out land level and then begin my digging up and down looking for signs they might be near. I have found just one Bear camp one level above ground level after 2 levels up and 3 levels down. Is that about right? I thought I'd find more by now. I am using a MOD that allows extra Baddies. My game is set at, 3 Main Enemies and 16 Minor Enemies. Thanks
Failed to mention I have also killed 3 minor (lesser level) Camps of baddies on my land level. so a grand total of 4 out of 19 possible the max of 20.
Thanks again
Last edited by YorKarma; Jan 29, 2023 @ 9:24pm
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Showing 1-14 of 14 comments
di eshor ribly Jan 29, 2023 @ 9:59pm 
So, long story short there's a fast travel option. Take control of your assault team and hit "T", or run into the border edge of your map.

Short story long, none* of the enemies are on your map. Much like the bandits/peasants up on the ground level any enemy camps you find by digging up or down are random and do not count towards your Minor/Major enemies. Even though there are a few enemies under your dungeon that may qualify as a Major enemy. You'll know them when you see them... and they murder your scout.

*There is a game setting/mod (maybe?) that makes all enemies on one large continuous map. In that case just look for the big question marks on the map.
YorKarma Jan 30, 2023 @ 7:39am 
Thanks for reply and great info. Quick question. You mentioned "Scout" Is that me controlling a "search party"? Or is there actually an auto scout setting? Thanks again.
And while I think of it, so do I instead of just digging tunnels toward ore and question marks, should start ordering large swaths of area be dug out above and below ground until I locate baddies? Obviously in a manor where I slowly remove the "fog of war"?
Last edited by YorKarma; Jan 30, 2023 @ 7:43am
Draken Jan 30, 2023 @ 8:11am 
Nope, you don't really need to "scout". All points of interest are marked by a "?".
On other maps and underground.

You might find a few mushrooms or empty caves, but those don't really do anything.

I assume "scout" is just the units he brought to look what exactly is on the enemies map.
YorKarma Jan 30, 2023 @ 8:53am 
Oh did I miss understand di eshor riby? I thought he /she said Baddies are hidden above or below ground until I find them. To date I have been relying on the green question marks. Now a bit confused.
Draken Jan 30, 2023 @ 9:04am 
There are first the world map villains, those are the ones you see when you create the map.
You reach them via the world map. Those are set.
There can also be some other smaller villain camps on the same map as the main villains.
Similarly you can find additional minor villains when you dig down or up. Those are usually randomly generated, but there are some preset ones. You don't need to interact with them to win the game though.

All of them are shown with question marks, so once you are on the same map as they are, either through traveling via the world map or digging, you know exactly where they are.

So digging randomly on a map usually doesn't do anything.
At least I haven't found anything. At least if I remember everything correctly. Haven't played in a while.
di eshor ribly Jan 30, 2023 @ 9:23am 
Sorry for being confusing, "scout" means a unit that is exploring, either by the player directing where they go, a random wandering unit, or something like wolves who have an "explores at night" ability.

Mostly the random enemy camps you find by digging are good for some random resources and some experience. Or corpses for the necromancer. Only the enemies on the world map count towards winning the game.
YorKarma Jan 30, 2023 @ 5:40pm 
I am using a MOD "Big Map" The edges do not trigger a leap to another section. I kinda think there is no leap to new section which is why I am concerned. As many baddies as I have loaded, I am just not finding them. Unless there are other sections and I just do not know how to trigger the leap. Great game, I love it. With time I am sure I will get more comfortable with some details. Much easier than Dwarf Fortress
YorKarma Jan 30, 2023 @ 5:41pm 
I do appreciate your help and time
YorKarma Jan 30, 2023 @ 5:46pm 
I have only gone down 5 levels to date. I realize going up is finite as one would reach the very top of the mountain eventually. How far down can we go? Are baddies 12, 15, 25, 50 levels down and my problem is my adventure has just begone?
di eshor ribly Jan 30, 2023 @ 6:04pm 
I also use Big Map. When you start a game it looks like this with the world map:

https://steamcommunity.com/sharedfiles/filedetails/?id=2926200915

When you select a unit and control them, and hit the T key you'll get the travel menu, like so:

https://steamcommunity.com/sharedfiles/filedetails/?id=2926200952

Click on one of the enemy icons and you'll get a travel option. Edit: you can only travel to the ones with the yellow border, which are in your range. A red border means that enemy is actively hostile and may come visit you.

Instead of using the T key you can also walk into the grayed out border of your game map:

https://steamcommunity.com/sharedfiles/filedetails/?id=2926200934

How many Z-levels you can dig down into and explore is up to your patience and your PC. The game will get slower and may run into issues if you go too deep, but theoretically you can go down thousands of floors. My personal record was around 200 floors or so if I remember right.
Last edited by di eshor ribly; Jan 30, 2023 @ 6:07pm
YorKarma Jan 30, 2023 @ 8:14pm 
LOL so my 5 levels is a bit of Game beginning. When you say I can walk to the border of the Map, this I have done numerous times. I have not been able to jump, leap, teleport to another section. So the big Map is indeed ONE map, correct? There is no jumping into the next section as seen in the vanilla game?
di eshor ribly Jan 30, 2023 @ 8:43pm 
No, Big Map just adds more major and minor factions you can go slaughter. There is a separate game mode where everything is "local".

Like on that second screenshot I posted, if I clicked on the nearest harpies, ants, or hydra camp and clicked confirm my controlled units would go there (as a second new map). You have to be mind controlling a unit, or leading a party. If you drop control they return to your base map.

I'd recommend watching a few Youtube videos or something. Look up Splattercat, he has a few tutorial/introduction videos where he helps explain things better than I can.
YorKarma Jan 31, 2023 @ 1:08am 
Will do and thank you for being so helpful.
di eshor ribly Feb 10, 2023 @ 11:49am 
Been away for a few days, thought I'd check back in. You get your travel issues sorted out?
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Date Posted: Jan 29, 2023 @ 9:10pm
Posts: 14