Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Or dance around trying to escape slowly get cornered and then killed. they just won't surrender. i'm suprised this is still a thing myself, figured it'd be fixed by now. :/
i believe it is in the game one way or another as the torture device and prison tiles are in the game and ive read multiple writings after posting this. i just think there should be an easier way ,if there is one, like pressing b to bind a wounded enemy or something
This would encourage your minions to merely render the foes Unconscious for the Imps to drag back to the prison. From there, you, the Keeper, had the choice of whether or not to let them rot in prison (spawns Skeletons in DK), die in the Torture Chamber (spawns Ghosts in DK), or keep them alive long enough to outright Convert the creature after enduring enough torture.
Also, depending on who you torture, you would gain more information about the enemy lair. Which, for that game, was nice.
Naturally, if the Imprison option was toggled off, the carcasses would be taken to the Graveyard (spawns Vampires after so many corpses).
I feel this is easily a page the developers could borrow from Dungeon Keeper. Rather than commanding a creature to try and Imprison, simply give the order across the entire Keep.
Ah, idk man, i'd prefer it if it was like how it was when it worked. I don't want to deprive my dudes of there kill'in. If the might and meer presence my men sow terror through the ranks of the intruders and they happen to surrender that would be good to.
its more manna for me and the amusement of my minions as they torture them, and i can collect their skulls, and FINALLY complete my Forest of Skulls on top of my Sea of Bones, Meh he he if you catch my meaning >:)
There may be a bug. My orc shaman go and torture the prisoners, then heal them. Then torture them. The prisoners never take damage.
Actually kinda bummed that's a bug. It would be neat for different minions to take a different approach to their bit of fun.