Sonic Lost World

Sonic Lost World

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Maverick78 Jul 1, 2022 @ 6:42am
Underrated or Hate Deserved?
Do you guys think that Lost World gets too much hate or do you think that it's justified?
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Showing 1-15 of 67 comments
ZylpheRenuis Jul 1, 2022 @ 1:08pm 
It takes inspiration from Super Mario Galaxy 1 + 2 and tries to be unique in its own way being launched as a Wii U exclusive for the start of its lifetime, Its a alright game in its own right but there were some issues that people find with it.

Overall I find it to be decent but nothing to write home about with praises left and right.
Ikagura Jul 7, 2022 @ 9:36am 
It's a meh game, not good but not terrible either (it's still above Shadow and 2006).
Naoki Jul 11, 2022 @ 6:47am 
I think it's underrated, I really like it.
TheForestSpirit Jul 21, 2022 @ 11:30am 
It's not bad. It's definitely not the worst game I've ever played, far from it and it's made even better when played with mods.
maverick Jul 22, 2022 @ 8:36am 
I liked it a lot, but it's misleading. It's got much more in common with DKCR or Kirby or Rayman, than with something like Generations, and it definitely needs some mods to fix its most egregious annoyances. With mods it's a very solid platformer, but I can see how one could argue it's not much of a "Sonic game". I made some recommendations on how to mod it in my review if you're interested.
DBZ_KAKAROT Jul 26, 2022 @ 5:32am 
Underrated for sure, I don't get the hate, imo it's the best 3d Sonic game. Probably the only reason Sonic fans hate it so much is because it's a Mario game with a Sonic skin. Not only the gameplay, but also the enemies are very Mario like, which makes me wonder if Nintendo had a helping hand in making this game? Either way, people need to lay off the hate bandwagon, I played and beat it, it's actually a fantastic game, judged by yours truly, and not from some unwarranted bias (like journos who are not even gamers).
tract1on Jul 30, 2022 @ 1:12pm 
justifies, i think the controls are just ♥♥♥♥
Herokin Jul 31, 2022 @ 11:24am 
it really is underrated, it's probably one of the best Sonic games imo, the graphics are wonderful, the gameplay is fluid and funny, the level design is incredible and the story/cutscenes are enjoyable. Also, it provides a real difficulty if you wanna do the 100%, i'd recommend it.
zebenton Aug 10, 2022 @ 5:07pm 
I don't like it. It's strange and its parkour mechanics are never explained. Also, the homing attack is very inconsistent, especially the charged homing attack. Story is boring.
Ikagura Aug 11, 2022 @ 6:26am 
Originally posted by zebenton:
I don't like it. It's strange and its parkour mechanics are never explained. Also, the homing attack is very inconsistent, especially the charged homing attack. Story is boring.
Parkour would've worked greatly if the levels were less linear.

I mean think about Tony Hawks Pro Skaters.
NBOX21 Aug 19, 2022 @ 1:20pm 
Originally posted by DBZ_KAKAROT:
Underrated for sure, I don't get the hate, imo it's the best 3d Sonic game. Probably the only reason Sonic fans hate it so much is because it's a Mario game with a Sonic skin. Not only the gameplay, but also the enemies are very Mario like, which makes me wonder if Nintendo had a helping hand in making this game?
And that's kind of the problem with a game like this - this isn't a Mario game, it's supposed to be a Sonic game which plays drastically different from a typical Mario game or even 3D platformer. Why many people, myself included, enjoy Sonic games in the first place is for its unique take on the genre, 2D or 3D, that most of the games from 1991 to 2008 managed to deliver, not for being a Mario clone.

Part of what makes a series like Sonic so special and unique, 2D or 3D, is its focus on momentum based platforming, free flowing gameplay with level design to perfectly compliment this design as well as environments, enemies etc. that look and feel like no other game in the genre.

That said, I do think it's a decent enough 3D platformer on its own. Maybe if it were a different IP altogether it wouldn't get nearly as much hate as it did as the mechanics are fine enough and a lot of its ideas are solid. I just don't think it should've been a Sonic game.
Ikagura Aug 19, 2022 @ 3:27pm 
Deserved.
Cotivity Aug 27, 2022 @ 12:35pm 
Originally posted by SuperSonicMaster:
Do you guys think that Lost World gets too much hate or do you think that it's justified?


For me, playing at 4k w/ an XB controller has the game feeling modern, tbh...No idea where the hate stems from as the game is solid, and interesting. :2018bestcoffee:
DBZ_KAKAROT Aug 27, 2022 @ 6:15pm 
Originally posted by NBOX21:
And that's kind of the problem with a game like this - this isn't a Mario game, it's supposed to be a Sonic game which plays drastically different from a typical Mario game or even 3D platformer. Why many people, myself included, enjoy Sonic games in the first place is for its unique take on the genre, 2D or 3D, that most of the games from 1991 to 2008 managed to deliver, not for being a Mario clone.

Part of what makes a series like Sonic so special and unique, 2D or 3D, is its focus on momentum based platforming, free flowing gameplay with level design to perfectly compliment this design as well as environments, enemies etc. that look and feel like no other game in the genre.

That said, I do think it's a decent enough 3D platformer on its own. Maybe if it were a different IP altogether it wouldn't get nearly as much hate as it did as the mechanics are fine enough and a lot of its ideas are solid. I just don't think it should've been a Sonic game.

Mario games don't always follow the same formula, in fact straying from the same old tired formula gained them newfound success, and this is something they've been playing with for decades. Remember the gameboy titles? Not your typical Mario platformers. Each Nes title were vastly different from each other as well. Snes strays even further, which Yoshi Island was a debatable Mario game (at the time it was considered as such, before it became its own IP), but Mario RPG was certainly a Mario game with RPG elements, it totally strayed from its platforming formula and guess what, it worked! Same can be said about its 3d brethren, while Mario 64 was your classic Mario game in 3d, Sunshine tried something different with its whole spray pack cleaning thing, and then there was Galaxy, the game this game was inspired from. And these are just the mainline games, nevermind the more obscure games that stray even further, some are hit or miss, but not due to lack of effort. So if Mario can do it, I don't see why it's a problem when Sonic does it.
Ikagura Aug 28, 2022 @ 2:11am 
Originally posted by DBZ_KAKAROT:
Originally posted by NBOX21:
And that's kind of the problem with a game like this - this isn't a Mario game, it's supposed to be a Sonic game which plays drastically different from a typical Mario game or even 3D platformer. Why many people, myself included, enjoy Sonic games in the first place is for its unique take on the genre, 2D or 3D, that most of the games from 1991 to 2008 managed to deliver, not for being a Mario clone.

Part of what makes a series like Sonic so special and unique, 2D or 3D, is its focus on momentum based platforming, free flowing gameplay with level design to perfectly compliment this design as well as environments, enemies etc. that look and feel like no other game in the genre.

That said, I do think it's a decent enough 3D platformer on its own. Maybe if it were a different IP altogether it wouldn't get nearly as much hate as it did as the mechanics are fine enough and a lot of its ideas are solid. I just don't think it should've been a Sonic game.

Mario games don't always follow the same formula, in fact straying from the same old tired formula gained them newfound success, and this is something they've been playing with for decades. Remember the gameboy titles? Not your typical Mario platformers. Each Nes title were vastly different from each other as well. Snes strays even further, which Yoshi Island was a debatable Mario game (at the time it was considered as such, before it became its own IP), but Mario RPG was certainly a Mario game with RPG elements, it totally strayed from its platforming formula and guess what, it worked! Same can be said about its 3d brethren, while Mario 64 was your classic Mario game in 3d, Sunshine tried something different with its whole spray pack cleaning thing, and then there was Galaxy, the game this game was inspired from. And these are just the mainline games, nevermind the more obscure games that stray even further, some are hit or miss, but not due to lack of effort. So if Mario can do it, I don't see why it's a problem when Sonic does it.
Even the original Mario games aged gracefully.

I mean even without reinventing the wheel Mario stays good.

When it comes to Sonic each time he tried to make something different it failed almost everytimes.

Sonic is a franchise that should stay as a side scroller with an emphasis on speed and momentum, it's not Mario where he can be something else.

Mario is absolutely polyvalent, Sonic isn't.
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