Devil May Cry 4 Special Edition

Devil May Cry 4 Special Edition

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how do I jump cancel?
I really don't understand how you do it. I've seen youtube tutorials as well but uh, I always find myself confused. Do I need to change my button configuration on my controller too?
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Showing 1-15 of 20 comments
DarkCassa Jun 22, 2015 @ 11:10am 
jump canceling isnt hard it would be a good idea to change your jump button to something thats close to the attack button as after you land a attack you need to then press the jump button right after to do a jump cancel.
Devil Butterfly Jun 22, 2015 @ 11:11am 
thanks
Hex Jun 22, 2015 @ 11:19am 
Can you be a little more clear on what's no working for you? You simply cancel an aerial attack by jumping on an enemy. Try this to get an idea of the concept: with Dante, get in Devil Trigger (to allow triple jumping). Choose swordmaster style and equip rebellion. Jump once, attack with the sword, jump again, attack with the sword, jump a third time and attack (all this while in the air). Here you don't cancel as freely as when jumping on an enemy, but it's close.
Last edited by Hex; Jun 22, 2015 @ 11:20am
Devil Butterfly Jun 22, 2015 @ 11:23am 
just don't seem to get a grasp on the whole concept dude and thanks for the extra tips
Hex Jun 22, 2015 @ 11:29am 
Originally posted by One Slap Man:
just don't seem to get a grasp on the whole concept dude and thanks for the extra tips
Okay then, try that to get an idea. The aerial attack with rebellion has like 3-4 hits, but say we just want to use the first hit multiple times. You can do this with jump cancelling: first hit, jump (combo cancelled), first hit again, and repeat.

You can also slow down and use the first 2 hits. So 1, 2, jump, 1, 2, jump. The jumping is only used to cancel the combo, so you need to be as quick as possible to deliver your next hit after the jump immediately. You don't want to see the character actually jump, but as a beginner, it's okay to see some of the jumping animation just to get the idea.

Vergil Jun 22, 2015 @ 11:52am 
Apart of the pros not recommending this, I can say to you that you can only start learning how to JC by jamming J&K with some aerial attacks, then your timing will get more accurate with pratice.
Last edited by Vergil; Jun 22, 2015 @ 11:52am
DarkCassa Jun 22, 2015 @ 12:05pm 
I think that the easiest weapon to JC with is beowulf, do the falling star ( think thats what its called) to jump on the enemys head, asoon as you see dust form were you the enemy connect jump then repeat.
SpawnShooter Jun 22, 2015 @ 12:14pm 
The easiest thing to Jump Cancel is Pandora's air shot (the gatling gun)

The whole idea behind JCing (apart from reseting aerial options like post 5 was talking about) is what the name suggests, cancelling something with a jump so you can do things that aren't normally possible.

In DMC4 if you are in contact with an enemies hitbox (and in the air) you can cancel whatever you're doing with a jump (even if you are half way through an attack)

For example, if you do the move Full House (the dive kick) you will hit the enemy and fly to the ground. However if you Jump Cancel just after the moves hits (simply by pressing jump) you will cancel the dive kick which will stop you flying to the ground. You can then follow up with another aerial attack, continuing the combo.
Stand with Ukraine Jun 22, 2015 @ 12:40pm 
Originally posted by SpawnShooter:
The easiest thing to Jump Cancel is Pandora's air shot (the gatling gun)

In DMC4 if you are in contact with an enemies hitbox (and in the air) you can cancel whatever you're doing with a jump (even if you are half way through an attack)
Is that gatling gun JCable? I mean, it's a ranged attack.

Also, the hitbox. That is what you need to know, OP. You have to "touch" the enemy hitbox in order to be able to kickjump off him, which means you gotta be close enough. Jump canceling is a lot easier against those huge bladed puppets.
Vergil Jun 22, 2015 @ 12:41pm 
every aerial attack is JCable, even the helm breaker.
SpawnShooter Jun 22, 2015 @ 12:49pm 
Originally posted by Solaire the Streetwise:
Is that gatling gun JCable? I mean, it's a ranged attack.

Yeah, you can do some really interesting Inertia set ups JCing with it
TheComboAddict Jun 22, 2015 @ 2:15pm 
Anything can be jump cancelled, but that doesn't mean it will always bring out the best effects, such as Dante's jump style button with Gilgamesh swordmaster style. The shockwave won't come out and you'll simply jump off the enemy.

Spawn shooter is definitely right though. Using pandora right on top of the enemy is the easiest way to understand jump cancelling, especially after using Lift off with rebellion.

Jump cancels can also be done off the ground (which is more where the real term comes from) but you can only cancel the ending frames of attacks in most cases. So for instance if you did Stinger with Rebellion, you can jump cancel right at the end of the attack (more for defensive purposes since the jumping has invincibility frames in the start up)
Nivlecs Dec 24, 2018 @ 8:40am 
Hey sorry for commenting this old thread. I am currently preparing myself for the new DMC 5 and I wanna get good on DMC 4 first. I am having a little trouble with JCing. I succeed on canceling my aerial attack by jumping the first time and then I couldn't keep it going because the enemy falls too fast. Any tips for keeping it longer? Currently using nero jumping on frost. I also config my controller so that I can slide my fingers.
Something Hank Dec 25, 2018 @ 11:28am 
Honestly everyone that's reconfiguring your controls, you really don't need to move the face buttons around at all.
Unless you're using a KB without full anti-ghosting.
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Date Posted: Jun 22, 2015 @ 11:05am
Posts: 20