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回報翻譯問題
not really.
the changes i've noticed while grinding ldk with vergil:
1) dante became very difficult bossfight, you can't gap closer with rapid slash because he will instantly use stinger/beowulf combo A, therefore - the only way you can land a decent combo without getting hit is DODGING HIS STINGER and then - launching him in the air, landing 2 hits => switch to beowulf and land some air hits.
or dante can land 9 hit combo, which costs you a lot of hp on ldk.
2 reb hits => 3rd hit is launching you into air => aerial rave => helm breaker with possible followup.
2) blitz is activating his enraged mode a lot more faster, and he's playing EXTREMELY AGRESSIVE from now on. this also applies to chimaera'd monsters.
3) is there's any way to reflect Alto Angelo ball back as Vergil?
4) frosts are somewhat minibosses now, even blitz is easier.
Glad I'm not the only one having trouble with frosts. Their ice projectiles have been killing me.
Use Force Edge waves to counter that ball.
Say no to the act of dumbing down games.