Devil May Cry 4 Special Edition

Devil May Cry 4 Special Edition

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Player character keeps walking rather than running?
The game runs great for me but I find that characters keep stopping mid run and then just walk until I jump or change direction. This is using a wired 360 controller. The game runs great otherwise so it's pretty frustrating to have this one little thing that makes it actually quite difficult to play.

Is anyone else experiencing anything like this? The keyboard input doesn't seem to do this and my controller works great for all my other games :/
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Showing 1-15 of 16 comments
DatHolzauge Jun 24, 2015 @ 8:11pm 
Using the same controller and had no issues so far.

Could it be that it happens as the camera angle switches? That's the only thing that kicks me out of it from time to time.

ChopChopRainbow Jun 24, 2015 @ 8:20pm 
I know what you mean, how the controls somewhat go on 'autopilot' for a second when the camera changes angles, but no, this happens at the simplest of times. I'll be running down a straight hallway (or better yet, turning to run from a boss) and suddenly I'll find myself just walking at a snails pace with a big "please kill me" sign taped to my back.
Do you possibly experience this only while using the -Y-Axis?
Having the same problem,really annoying if you want to back away from an enemy.
ChopChopRainbow Jun 24, 2015 @ 8:33pm 
It's hard to say, I'd have to double check because it just seems random but that could be the case for all I know.
ChopChopRainbow Jun 24, 2015 @ 8:39pm 
It happens without fail when I turn to the right and not very often when turning to the left. It didn't seem to do it for backwards and forwards, atleast for me.
Hm thats...curious.
Maybe driver-related problems with deadzone recognition or something?
Well anyway,feel for you man,if that actually happened to me while using the X-Axis I would have abandoned the game faster than a speeding bullet.
Spooky Dookie♪ Jun 24, 2015 @ 8:59pm 
I had this problem on the original DMC4 with the same controller. I bought it refurbished from Gamestop, when trying to get characters to run I couldn't get them to run forward.

I tried various fixes including editing the axis' in the device menu. None of that worked, I sadly had to buy a new controller. I've been using a logitech gamepad with no errors.
ChopChopRainbow Jun 24, 2015 @ 9:28pm 
Well I went and dug up an *ancient* logitech controller I had hidden away, it seems to work. Totally weird. My 360 controller still works great for other games.

The sticks on this logitech just feel --- wrong. Well atleast I can play the game now.
Garlboh Jun 24, 2015 @ 11:35pm 
Have you tried reconfiguring your controller with joy.cpl? Just type it into search and reset to default to see if that helps. If it doesn't, recalibrate it from scratch.
Last edited by Garlboh; Jun 24, 2015 @ 11:36pm
Sword Dancer Jun 25, 2015 @ 1:19am 
xb360 ctrler too,none problem like yours
Kyc Kyc Jun 25, 2015 @ 7:14am 
Same problem with 360 controller, but only if run forward (sometimes run, sometimes just walk, then run, then walk again) .
Btw joy.cpl can't help me, calibrate whole day, nothing changes in game (perfectly works with all directions in joy.cpl)
Nitepro Jun 25, 2015 @ 7:47am 
This was a problem with the original DMC4. The way the game's setup is that it requires your analog stick to be at something like 98%-99% out for it to register that you want to run, problem is; alot of 360 controllers have certain spots where the stick stops just a bit short of that. I have two controllers with this problem.
Garlboh Jun 25, 2015 @ 8:03am 
Originally posted by Kyc Kyc:
Same problem with 360 controller, but only if run forward (sometimes run, sometimes just walk, then run, then walk again) .
Btw joy.cpl can't help me, calibrate whole day, nothing changes in game (perfectly works with all directions in joy.cpl)

Weird, works perfectly fine for me. Have you tried NOT pushing the analog stick ALL the way in the four directions? It tricks it into thinking that's the furthest it can go, so when it's all done and dusted, you can push the analog further than it thinks the furthest point is, essentially maxing out the end of the deadzone easily.
Maeth Jun 30, 2015 @ 12:06pm 
Same here, a bit annoying

edit : i was just playing with my old broken controller, no tears now
Last edited by Maeth; Jun 30, 2015 @ 12:24pm
DXJeffery Jul 12, 2015 @ 4:04am 
Have same problem here its really annoying might want to give up on dis game
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Date Posted: Jun 24, 2015 @ 8:02pm
Posts: 16